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Motion Editor ILM

Job in London, Greater London, W1B, England, UK
Listing for: Disney
Full Time position
Listed on 2026-09-03
Job specializations:
  • Creative Arts/Media
    Computer Graphics / 3D / Animation
Salary/Wage Range or Industry Benchmark: 38000 - 65000 GBP Yearly GBP 38000.00 65000.00 YEAR
Job Description & How to Apply Below
Position: Motion Editor (All Levels) - ILM

Position Summary

ILM London is looking for Motion Editors (all levels) to join our team based in our Lacon House studio. The Motion Editor's main responsibility will be to retarget and edit the body motion of realistic motion-capture-based performances in a non-destructive way. We also seek candidates who have a good eye and an understanding of motion blending to create fluid, believable transitions.

The work will focus predominantly on humans, props and bipedal characters, extending to quadrupeds when required. The ideal person for this role thrives in a collaborative environment and consistently strives to deliver animations to high-quality standards.

We are offering various contract lengths with opportunities commencing from Summer 2026.

What you'll do
  • Transfer motion from one hierarchy to another (retargeting) independently and proficiently.
  • Subtly enhance the nuances of a performance while maintaining its original intent, delivering seamless, high-quality results without compromising the source data.
  • Adjust interaction and contacts between characters, props, the environment, and terrain.
  • Improve the performance by adding fingers, toe, and tail animation, as well as making body adjustments that enhance posture, gesture, and weight.
  • Blend motions to create fluid, believable transitions between distinct animation clips.
  • For senior-level roles, support and mentor more junior members of the team, troubleshoot, teach techniques, and push the quality and standard.
What we’re looking for
  • Proven experience in the high end film VFX or video game industry, along with an up-to-date showreel.
  • Previous background and experience using Motion Builder, Blender, Nuance, and/or Maya with motion-captured performances.
  • An understanding of retargeting techniques and the principles of animation.
  • Sharp eyes for motion, timing, and posture.
  • A proactive approach to problem solving, with a keen eye to catch, analyze, and identify technical issues.
  • Attention to detail and communication skills, coupled with excellent collaborative skills.
  • An eagerness to learn and develop.
  • A background in using Linux and Vicon Shogun Post is a plus.

Full time Hybrid role - encourage 2 days on-site per week at a Company designated location, and occasionally from home.

London, United Kingdom

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