×
Register Here to Apply for Jobs or Post Jobs. X

3D Modeler ILM

Job in London, Greater London, W1B, England, UK
Listing for: Festybay
Full Time position
Listed on 2026-09-09
Job specializations:
  • Creative Arts/Media
    Computer Graphics / 3D / Animation
Salary/Wage Range or Industry Benchmark: 35000 - 85000 GBP Yearly GBP 35000.00 85000.00 YEAR
Job Description & How to Apply Below
Position: 3D Modeler (All Levels) – ILM

Are you ready to join the legendary studio that defined the visual language of modern cinema?
Industrial Light & Magic (ILM), a division of Lucasfilm and The Walt Disney Company, is seeking talented 3D Modeler of all levels to join our London studio. This is a unique opportunity to contribute to the most prestigious film projects in the world, creating everything from intricate digital doubles to sprawling environments and iconic creatures.

At ILM, we don’t just make movies; we create history. From the groundbreaking effects of Star Wars to the latest Marvel blockbusters and immersive VR experiences, our London team is at the heart of the digital revolution.

Employment Overview
: 3D Modeler

Category Details

Company Name Industrial Light & Magic (ILM) / The Walt Disney Company

Job Title Modeler (Junior, Mid, Senior, Lead levels)

Location London, United Kingdom (Holborn/Theobalds Road)

Work Mode Hybrid (Minimum 2 days on-site per week)

Contract Type Full-Time / Permanent or Fixed-Term Project-Based

Estimated Salary Range £35,000 – £85,000+ (Based on experience level and specialization)

Core Software Maya, ZBrush, Mari/Substance, Proprietary ILM Tools

Reporting To Modeling Supervisor / CG Supervisor

Compensation & Salary Benchmarks

While ILM London provides competitive offers tailored to an individual’s portfolio and years of industry experience, the following table reflects current 2026 industry standards for VFX Modelers in the London market:

As a 3D Modeler at ILM London, you are the architect of the digital world. You will take concept art and reference material and transform them into high-fidelity 3D assets. You must possess an expert-level understanding of anatomy, form, and function, ensuring that every asset you build is not only visually stunning but also technically sound for the downstream departments—Rigging, Texturing, and Animation.

ILM London is looking for artists who are passionate about photorealism. Whether you are sculpting a microscopic creature or a massive sci‑fi mega structure, your work will be held to the “ILM Standard”—the highest benchmark in the industry.

What You’ll Do:

Responsibilities
  • Character & Creature Sculpting:
    Build high-end 3D characters, digital doubles, and creatures. You will focus heavily on correct anatomical structure, muscle flow, and realistic skin tension.
  • Hard‑Surface Modeling:
    Create complex mechanical models, vehicles, and architectural assets with a clean, efficient topology that adheres to ILM’s technical standards.
  • Pipeline Integration:
    Work closely with the Creature Development (Crit Dev) and Rigging teams to ensure models deform correctly during animation.
  • Cross‑Department

    Collaboration:

    Liaise with Texture Artists to ensure UV layouts are optimized and meet the needs of high-resolution painting.
  • Feedback & Iteration:
    Participate in “dailies” and creative reviews, taking direction from VFX Supervisors to refine assets until they achieve the desired cinematic look.
  • Technical Problem Solving:
    Identify and resolve technical issues within the modeling pipeline, utilizing node networks or procedural workflows where applicable to increase efficiency.
What We’re Looking For:

Qualifications
  • Portfolio Excellence: A demo reel that showcases a range of photorealistic work, including both organic (creatures/humans) and inorganic (hard‑surface) models.
  • Software Mastery:
    Expert proficiency in Autodesk Maya and Pixologic ZBrush.
  • Anatomical Knowledge: A deep understanding of human and animal anatomy, including skeletal structure and muscle movement.
  • Technical Skillset:
    Strong spatial awareness and a mastery of topology, UV mapping, and subdivision surface modeling.
  • Experience:

    Proven professional experience in a high‑end VFX feature film environment.
  • Soft Skills:

    You are a collaborative team player who thrives in a fast‑paced environment and can handle constructive criticism with a professional attitude.
Preferred Skills (The “Plus” List)
  • Experience with Mari or Adobe Substance 3D Painter.
  • Knowledge of procedural modeling techniques (e.g., Houdini).
  • A basic understanding of the entire CG pipeline (from look‑dev to lighting).
  • Experience with proprietary studio tools or USD (Universal Scene…
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)
0
200
Filters
Education Level
Experience Level (years)
Posted in last:
Salary