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3D Technical Artist

Job in London, Greater London, W1B, England, UK
Listing for: Imperial College London
Full Time position
Listed on 2026-09-15
Job specializations:
  • Creative Arts/Media
    Computer Graphics / 3D / Animation
Job Description & How to Apply Below
About the role

Join Imperial College London's Digital Media Lab and help create cutting-edge digital experiences that bring world-leading research to life. Working at the intersection of immersive technologies, Digital Twins, real-time graphics and Generative AI, you'll play a key role in developing high-quality 3D assets and interactive environments that support education, research and innovation

What you would be doing

In this role, you will design, develop and optimise high-quality 3D assets for Digital Twins, immersive simulations, XR experiences, virtual laboratories and other interactive applications. You will work closely with software engineers, researchers, learning designers and creative colleagues to deliver engaging real-time experiences.

You will also:

Lead the creation and deployment of 3D assets and animations across a wide range of projects.

Establish and maintain technical standards for modelling, texturing, optimisation and real-time performance.

Prepare assets for implementation in Unity, Unreal Engine and web-based platforms.

Support the development of AI-assisted 3D production workflows and evaluate emerging creative technologies.

Manage and maintain the Digital Media Lab's 3D asset library and production pipelines.

Provide guidance and training to colleagues, helping to build 3D capability across the organisation.

Collaborate across multidisciplinary teams to deliver innovative educational, research and public engagement experiences.

What we are looking forWe're looking for an experienced 3D professional with a blend of technical expertise, creative skill and collaborative working practices. You'll bring:

Significant professional experience creating high-quality 3D assets for real-time applications.

Expert-level skills in Blender and strong knowledge of modern 3D content creation workflows.

Experience working with Unity and/or Unreal Engine.

Strong understanding of modelling, retopology, UV mapping, texturing, materials, lighting and optimisation.

Experience creating production-ready assets for games, CGI, VFX, XR or immersive environments.

Experience integrating Generative AI tools into professional asset creation workflows.

Ability to translate complex scientific, engineering or research concepts into engaging visual experiences.

Excellent communication, stakeholder management and problem-solving skills.

Strong organisational skills with the ability to manage multiple projects and priorities.

A collaborative mindset and enthusiasm for mentoring colleagues and sharing expertise.

This is an exciting opportunity to join one of the UK's leading Creative Technology teams and help shape the future of immersive learning and AI-enabled production.

What we can offer youThe opportunity to continue your career at a world-leading institution and be part of our mission to use science for humanity.

Benefit from a sector-leading salary and remuneration package (including 43 days’ annual leave and generous pension schemes).Access to a range of workplace benefits including a flexible working policy from day one, generous family leave packages, on-site leisure facilities and cycle-to-work scheme.

Interest-free season ticket loan schemes for  part of a diverse, inclusive and collaborative work culture with various staff networks and resources to support your personal and professional wellbeing.

Further information

This is a full time; open-ended post. If you require any further details about the role, please contact:
Robyn Lowe,
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