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Senior Enemy (Systems) Designer - Unannouced Project

Job in Greater London, London, Greater London, W1B, England, UK
Listing for: NaturalMotion
Part Time position
Listed on 2026-08-01
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 75000 - 95000 GBP Yearly GBP 75000.00 95000.00 YEAR
Job Description & How to Apply Below
Location: Greater London

Senior Enemy (Systems) Designer - Unannouced Project

London, UK

Who We Are:

At Natural Motion, we make games that wow people. We innovate to create previously impossible experiences that would not exist without us. We take pride in making titles that reach a large audience and creating communities that last. Our commitment to excellence has earned us recognition as one of the UK's Best Places to Work in games for eight consecutive years , and we're proud to be part of the Zynga and Take-Two Interactive family.

Position Overview:

Natural Motion is looking for a talented and passionate Enemy Designer to join our London studio, helping shape the combat experience for our first-person shooter mobile title. This role focuses on implementing well known enemies, adapting existing enemies and adding new compelling enemies to bring an authentic console experience to mobile

Sitting at the intersection of design, art, animation, audio, and engineering, you will ensure enemy encounters are polished, purposeful and fun. A core responsibility will be working with Level Design & Combat Design to ensure every enemy encounter is polished, purposeful, and fun. We are looking for someone who brings both craft knowledge and a genuine love of action games.

We embrace a hybrid work environment. Within this role you will work 2 days per week in our London office and the remaining days at home.

What You'll Do:
  • Ownership of designing, prototyping, and implementing enemy behaviours, AI systems, boss encounters & other features that align with the creative vision of the game
  • Take enemies and bosses from paper design through to shipping quality, ensuring they are complete, polished and fun for players
  • Work with Level Design & Combat Design to ensure enemies, factions, and NPCs meet their goals at every stage of development. Define required metrics to track and achieve them
  • Collaborate closely with art, animation, audio, design and engineering teams to build content and solve problems in a multi-disciplinary environment
  • Develop and balance a diverse roster of enemies, bosses, mutators & more
  • Create compelling AI behaviours & attack patterns that provide an exciting experience and appropriately challenging for players
  • Analyse combat data, player feedback, and internal playtests to refine and iterate on enemy and boss designs
  • Work concurrently on multiple features at varying stages of development, managing priorities effectively as content pipelines run in parallel
  • Document and communicate enemy and boss design concepts clearly to ensure alignment across all development teams
What You Bring:
  • Previous experience in Combat / Enemy Design or an equivalent role in the video game industry
  • At least one shipped title in a design role for a Shooter / Action / RPG title
  • Experience designing and implementing enemy AI, behaviours, and encounters for action games
  • Experience working on a first-person or third-person game
  • Familiarity with the Unreal game engine
  • Ability to analyse gameplay data and player feedback to inform and balance design decisions
  • Strong visual & verbal communication skills with the ability to work effectively across cross-disciplinary teams
  • The ability to manage multiple designs in a fast-paced development environment
  • Passionate about action games with a deep understanding of what makes enemy designs engaging and memorable
Bonus Points:
  • Background in live service games and/ or mobile games with an understanding of ongoing balancing and content updates
  • Experience with visual scripting or rapid prototyping tools
  • An avid gamer with a genuine enthusiasm for crafting memorable and inventive enemy designs
What We Offer You:
  • Competitive salary and discretionary annual bonus scheme
  • 6 months fully paid maternity/adoption leave and 16 weeks fully paid paternity leave (eligibility criteria applies)
  • Pension plan, with a double matching employer contribution
  • Private medical & dental insurance and healthcare cash plan
  • Life insurance, personal accident insurance and income protection
  • Mental health and neurodiversity support programs
  • Company Employee Stock Purchase Plan (eligibility criteria applies)
  • Fitness reimbursement plan, worth £600 per annum
  • Weekly happy hours, seasonal parties and monthly social events
  • Annual rail season ticket advance and cycle to work scheme

#LI-Hybrid
#LI-NH3

We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization. Employment with us is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law.

As an equal…

Position Requirements
10+ Years work experience
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