Senior Game Designer
Listed on 2026-09-06
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Entertainment & Gaming
Game & 3D/XR Development
Studio Overview
We are Sports Interactive
The studio behind:
Football Manager.
Founded in 1994, Sports Interactive became a wholly owned subsidiary of SEGA Europe in 2006. Based at the Here East technology hub in Stratford, East London, the SI team continues to expand as we bring our titles to an ever-growing audience across an increasing variety of platforms.
To support our growth, we welcome the opportunity to connect with passionate people with the drive to match our ambitions and initiative to realise your individual potential.
Job Title: Senior Game Designer
Team: Design
Reporting into: Lead Game Designer
Working Model: Hybrid 2-3 days in studio
Location: Here East, Queen Elizabeth Olympic Park, London, E15 2GW
Position OverviewSports Interactive are looking for a talented Senior Game Designer to join the studio and work on the Football Manager franchise.
As a Senior Game Designer, you will be responsible for taking ownership of and driving the latest feature designs for Football Manager projects, coordinating with stakeholders to ensure quality throughout development. Typical activities will include defining features, systems and interfaces; aiming to feed our football simulation with more quality, depth and authenticity.
You will join an ambitious and passionate team who care deeply about delivering an outstanding Football Manager experience for our players. As a Senior member of the team, you will exemplify design excellence and delivery.
The ideal candidate will be a pro-active, self-motivated, and creative individual, with outstanding communication skills, solid design methodology, and the ability to drive features from inception to delivery at pace within a cross-disciplinary team.
Key ResponsibilitiesOwn and design engaging, complex gameplay features and systems from concept to release to deliver the highest quality Football Manager experience.
Define feature goals, player experience, constraints, and success criteria in collaboration with design and creative leadership.
Collaborate closely with UI/UX and Narrative Designers on feature proposals and definition.
Produce and maintain high quality documentation and champion upcoming design features with Production, Engineering, QA and Communications teams.
Pro-actively identify design risks and opportunities, proposing solutions and improvements.
Contribute to the wider game vision, proposing key ideas and game improvements to creative leadership to help shape the feature roadmap.
Collaborate with design leadership in defining and delivering qualitative design methodologies such as test plans, prototyping, user-testing, analytics and iterative development.
Implement content, define tooling requirements, tune data and help balance systems directly in Unity when required.
Mentor and support less experienced designers through feedback, reviews and knowledge sharing.
Evaluate released features using player feedback, telemetry and internal reviews, identify opportunities for future improvements.
Systems-driven game designer who has an appreciation for complexity, depth, and simulation-heavy topics, with a strong understanding of balance, progression and emergent gameplay.
Autonomous and proactive, capable of driving feature quality and alignment across distributed cross-disciplinary teams.
Excellent written and verbal communication skills for effective collaboration with other Designers, Software Engineers, Artists, Animators, QA and Producers.
Comfortable interpreting quantitative data and player feedback to inform design decisions.
Passionate about both football and video game development, with good knowledge of Football Manager.
Strong understanding of game design and UX principles for PC-first experiences.
Exceptional attention to detail and a methodical approach to design.
Experience shipping at least one commercial title through a full development cycle, ideally within simulation or systems-heavy genres.
Experience with in a ‘Senior’ role including mentorship and/or people management would be beneficial.
Experience working with modern game development tools and engines such as Unity or similar.
Advanced proficiency with Excel and…
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