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Senior Game Artist - Game

Job in London, Greater London, W1B, England, UK
Listing for: Trailmix Ltd.
Full Time position
Listed on 2026-10-18
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 55000 - 90000 GBP Yearly GBP 55000.00 90000.00 YEAR
Job Description & How to Apply Below

Do you want to be a part of this amazing journey?

Location: London, King's Cross
Contract: Permanent, full-time
Studio working pattern: Hybrid, 3 days in the studio (Mon, Thu, Fri) and 2 days remote

At Trailmix, our players are the very reason we exist and our mission is to create delightful spaces where millions of people can flourish. Our hit game Love & Pies, launched in September 2021, has resonated with millions worldwide and we build free-to-play mobile games that are snackable yet filled with heart, humour, and stories that stick.

We're a focused and highly collaborative team with a big creative spirit. We believe the best games are made when the people behind them feel inspired, supported, and proud of the work they do.

That's why our values sit at the heart of how we work, shaping every decision and creative choice we make.

  • We win as one: Success is shared, and collaboration fuels everything we do because great games are never built solo.
  • We are resilient by nature: We adapt and rise stronger each time because every challenge is a chance to evolve.
  • We are powered by our players: Every choice begins with them because when our players thrive, so do we.
  • We are kind and direct: We speak with honesty and care because clarity and compassion build the trust that makes us better.
  • We stay curious and grow: We ask, explore, and learn because curiosity keeps our creativity alive.
  • We decide boldly and own fully: We move with courage and conviction because great ideas only matter when we stand behind them.

Our values are what set Trailmix apart: they guide us in crafting games that are joyful, authentic, and player-first. We've created a workplace where both people and players feel seen, supported, and inspired. If you're excited by meaningful creativity, true collaboration, and making games that bring people joy, you'll feel right at home here, too.

The Opportunity

We're looking for a Senior Game Artist to join our New Game team in London. If you love building worlds that tell a story, and you care about how art improves the player experience, you'll fit right in.

We're making an original casual mobile game, and there's real room to shape it. You'll own the art for its expanding isometric map and world: the 2D environments and assets that carry the narrative, mark the player's progress and tell the story visually. You'll take that work from first concept to final implementation in Unity, reporting to our Art Director and working closely with artists, designers and developers.

We're a small team of artists with big ambition, in a Supercell-backed studio. Seniority here is about more than your own artwork. Success looks like a world players want to keep exploring, a way of making content that's quicker and clearer because of you, and a visual bar that’s higher across the whole team.

The Day to Day
  • Own the map and world: design and build the expanding isometric map, using visual storytelling to support narrative, world-building and player progression.
  • Create beautiful 2D art: render environments, map content and game assets in Photoshop to a polished, production-ready finish.
  • Concept quickly: explore new content, features and visual ideas fast, and help define the game's visual direction.
  • Take your art into the game: prepare, implement and manage your work in Unity, from early concept to final asset.
  • Animate with economy: create animations and effects that land with impact while staying light on a phone.
  • Make gameplay clear: work with design and engineering so the art communicates progression, mechanics and features, and cut the detail that distracts.
  • Support UI and features: help with UI and player-facing feature art where the game needs it.
  • Scope and plan: plan your own work, be clear about what's achievable…
Position Requirements
10+ Years work experience
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