×
Register Here to Apply for Jobs or Post Jobs. X

GPU Modelling Engineer

Job in Greater London, London, Greater London, W1B, England, UK
Listing for: Apple
Full Time position
Listed on 2026-02-02
Job specializations:
  • Software Development
    Embedded Software Engineer, Software Engineer, C++ Developer
Job Description & How to Apply Below
Location: Greater London

Overview

Summary Imagine what you can do here. At Apple, new ideas have a way of becoming extraordinary products very quickly. Bring passion and dedication to your job, and there is no telling what we can accomplish together.. Do you love crafting elegant solutions to highly complex challenges? Can you intrinsically see the importance in every detail? At Apple, our Platform Architecture group is responsible for connecting our hardware and software into one unified system.

Join this team and you’ll collaborate with engineers across Apple to build and deploy forward-looking prototype systems that contribute to the development of our world renowned hardware and software architecture. You and your team will confirm that every product we make performs exactly as intended. Together, our work will be the reason millions of customers feel they can trust their devices every single day.

Description Apple’s Platform Architecture group is seeking a systems engineer to build high performance functional models of advanced SoC designs and to help bridge the gap between Software and Hardware, influencing performance improvements, power efficiency, security, and the programming ease of Apple products. Prototype and analyze architecture and operating system proposals. Interface kernels and drivers with processor and SoC models. Work closely with cross-functional teams across product groups.

Promote new opportunities and techniques with other groups.

Responsibilities
  • Build high performance functional models of advanced SoC designs and help bridge the gap between Software and Hardware, influencing performance improvements, power efficiency, security, and programming ease of Apple products.
  • Prototype and analyze architecture and operating system proposals.
  • Interface kernels and drivers with processor and SoC models.
  • Work closely with cross-functional teams across product groups.
  • Promote new opportunities and techniques with other groups.
Minimum Qualifications
  • Background in low-level software, operating systems, or compilers.
  • Excellent programming (C++/C) and scripting skills (Python).
  • Assembly experience a plus.
  • Proficiency with debugging large, complex system software.
Preferred Qualifications
  • Experience with kernel, driver and firmware development a plus.
  • Experience with modeling and simulation a plus.
  • Knowledge of ARM and/or X86 architectures a plus.
Note

At Apple, we’re not all the same. And that’s our greatest strength. We draw on the differences in who we are, what we’ve experienced and how we think. Because to create products that serve everyone, we believe in including everyone. Therefore, we are committed to treating all applicants fairly and equally. As a registered Disability Confident employer, we will work with applicants to make any reasonable accommodations.

Apple will consider for employment all qualified applicants with criminal backgrounds in a manner consistent with applicable law. Learn more

#J-18808-Ljbffr
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)

Job Posting Language
Employment Category
Education (minimum level)
Filters
Education Level
Experience Level (years)
Posted in last:
Salary