Game Designer, Games, Inception, DeepMind
Listed on 2026-06-05
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Software Development
Game Development / Testing, Video Game
Game Designer, Games, Inception, Deep Mind
Deep Mind London, UK
Qualifications- Bachelor's degree or equivalent practical experience.
- 8 years of experience in game design, including one or more shipped commercial titles.
- Experience architecting agentic workflows and implementing generative AI models within a game production or software development pipeline.
- Experience leading experimental design projects or Research and Development initiatives.
- Experience with UI/UX systems or mechanics that focuses on player accessibility and cognitive load management.
- Experience prototyping using industry-standard engines (e.g., Unity, Unreal) or scripting languages (e.g., C#, Python).
- Experience developing games on multiple platforms (e.g., Unity, Godot, Unreal or similar).
- Experience in Quality Assurance (QA).
- Experience in UI/UX design.
- Ability to learn new skills and adapt to changing technology and new opportunities.
- Excellent communication and collaboration skills.
Deep Mind has long-established connections with gaming, whether through early AI breakthroughs mastering Atari games or Starcraft, and more recent research with Genie and SIMA agents. We are looking for a Game Designer with a deep understanding of core systems, player psychology, and interactive storytelling to help us architect a new generation of breakthrough experiences. If you are a systems‑thinker who views AI not just as technology, but as a brand‑new design material, we want you on the team.
Inception runs like a startup, balancing high energy idea generation with pragmatic, clear and regularly refined operations. This collaborative, multidisciplinary group is situated primarily in London and Mountain View with collaborators across the globe. It has a sizable and different portfolio of early‑stage, design‑focused projects, with a focus on breakthrough experiences that wouldn’t be possible without AI.
Your mission is to design core loops, mechanics, and gameplay systems that would be fundamentally impossible without AI. You will be the creative glue bridging the gap between machine learning research and player‑facing fun.
As a Game Designer, you will advocate a "show, don't tell" culture by translating abstract AI capabilities into tangible game prototypes. You will collaborate with cross‑functional teams to define player agency, map out system dynamics, and steer creative ideation sessions that push the boundaries of modern game design.
Responsibilities- Inspire others with strong creative that meets the constraints of a brief.
- Build, playtest, and iterate on interactive proofs‑of‑concept, leveraging both traditional game engines and generative AI systems.
- Work closely with a cross‑functional team of researchers, engineers, and designers to find creative solutions and achieve project goals.
- Lead design workshops and brainstorming sessions to uncover novel applications for AI across a variety of genres, from sandbox simulation to emergent narratives.
- Translate high‑level AI capabilities into elegant game mechanics, intuitive player loops, and compelling interactive systems.
Google is proud to be an equal opportunity and affirmative action employer. We are committed to building a workforce that is representative of the users we serve, creating a culture of belonging, and providing an equal employment opportunity regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), expecting or parents-to-be, criminal histories consistent with legal requirements, or any other basis protected by law.
See also Google's EEO Policy, Know your rights: workplace discrimination is illegal, Belonging at Google, and How we hire.
English proficiency is a requirement for all roles unless stated otherwise in the job posting.
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