Gameplay Programmer
Listed on 2026-07-06
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Software Development
Game & 3D/XR Development, Backend Developer, C++ Developer, Unix/Linux
The Role
We're looking for a talented Gameplay Programmer to build the next generation of Cinnamon games.
This role is specifically aimed at senior gameplay programmers from outside the Roblox ecosystem.
You'll create systems, mechanics and features experienced by millions of players worldwide while working closely with artists, designers and founders.
This is primarily a programming role focused on gameplay systems, multiplayer features, progression systems, optimisation and technical problem-solving.
No Roblox experience is required.
We're particularly interested in developers from Unreal Engine, Unity and proprietary engine backgrounds who are looking for a new challenge.
If you've spent years building gameplay systems, multiplayer features, AI, networking, tools or large‑scale game systems, we'd love to hear from you.
What matters most is strong engineering ability, problem‑solving skills and a willingness to learn. Roblox is different from traditional game development and some parts of the platform can feel unconventional at first, but we've found great developers adapt quickly.
As a small team, every programmer has a direct impact on the quality and success of our games.
What You’ll Do- Design and develop gameplay systems, mechanics and core game features
- Build scalable systems supporting large live multiplayer games
- Develop progression, economy and player engagement systems
- Bring proven game development practices from Unreal, Unity or proprietary engines into a fast‑moving Roblox environment
- Collaborate closely with artists, designers and founders
- Optimise performance across client and server environments
- Debug, profile and improve existing systems
- Contribute to long‑term technical architecture and engineering standards
- Take ownership of systems from concept through release
- Strong software engineering fundamentals
- Strong programming skills in Luau or languages that transfer well to Luau
- Experience developing gameplay systems, mechanics or major game features
- Strong debugging and problem‑solving skills
- Understanding of multiplayer systems and networking concepts
- Experience working on shipped games
- Ability to learn new technologies and workflows quickly
- Excellent communication skills
- Passion for building great games and player experiences
- Full‑time availability or contract with intent to transition to full‑time
- UK‑based and able to work remotely
Experience with Unreal Engine, Unity, proprietary engines, Roblox, multiplayer games, live service games, networking, optimisation or large‑scale online experiences is highly valued.
What You Get- UK Remote
- Flexible working
- Company pension
- Opportunity to work on games played by millions of players worldwide
- Significant ownership and autonomy
- Direct influence on products, features and technical direction
- Opportunity to apply your AAA, Unreal, Unity or proprietary engine experience to one of the most successful studios operating on Roblox
- The opportunity to help build the next generation of Roblox hits
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