Hybrid : Blender Generalist TD Blue Zoo Animation
Listed on 2026-07-07
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Software Development
Python, Software Engineer
Location: Greater London
Hybrid Jobs:
Blue Zoo Animation Studio is looking for an adaptable, forward-thinking Blender Generalist TD (Technical Director) to join our growing technical team. In this role, your daily focus will be on supporting, refining, and scaling the technical workflows across a diverse array of exciting new projects. Working at the core of our technical framework, you will utilize Blender alongside industry-standard deployment tools like Rez and Pyblish to keep our artists creating at their highest potential.
As a Generalist TD, you are the ultimate technical puzzle-solver. One day you might be writing a custom Python tool to bridge an asset gap, and the next you could be optimizing render configurations for faster turnaround times. You will act as a key technical anchor across all production departments, turning high-level creative aspirations into stable, highly automated pipeline realities.
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Category
Details
Studio Blue Zoo Animation Studio (B Corp Certified)
Location London, United Kingdom (Flexible Hybrid / Remote arrangements)
Department Shortform / Commercials & Pipeline
Employment Type Full-time
Core Software Blender (Broad pipeline integration, Geometry Nodes)
Frameworks Rez, Pyblish (or close deployment equivalents)
Programming Python Scripting, Blender Python API, Git Version Control
Specialization Pipeline Automation, Workflow Optimization, Generalist Troubleshooting
Key Accolades Multiple BAFTA, Emmy, and Annie Award Winner; Broadcast Best Places to Work in TV )
Core Responsibilities as Blender Generalist TD- Workflow Integration: Support all artistic disciplines within Blender by developing, testing, and maintaining bespoke internal tools, automation scripts, and custom pipeline workflows.
- Environment Management: Leverage Rez and Pyblish frameworks to handle package ecosystem configurations and publish-validation steps, guaranteeing clean asset transitions down the pipeline.
- Independent Scripting: Comfortably design, build, and debug robust pipeline scripts from scratch using Python
, ensuring seamless cross-talk between different production tools.
- Daily Problem Solving: Diagnose and resolve urgent technical bottlenecks mid-production, providing quick, stable solutions to asset and shot-related challenges.
- Cross-Discipline
Collaboration:
Work hand-in-hand with Producers, CG Supervisors, and the 3D art team to translate production needs into efficient technical setups. - Render Optimization: Analyze 3D scenes to improve rendering efficiency, balancing high-fidelity asset visuals with optimized, cost-effective render times.
- Tech Innovations: Stay completely up-to-date with emerging CG animation tools, Blender software updates, and advanced technical art processes.
- Geometry Nodes & Tech Art: Own, configure, and troubleshoot Geometry Nodes networks to streamline layout, generation, or procedural placement behaviors for artists.
- CG Pipeline Comprehension: A thorough understanding of full-scale CG animation pipelines and modern digital content creation (DCC) techniques.
- Adaptive Problem Solving: An innovative, proactive approach to troubleshooting technical asset or rendering bugs with a knack for finding creative solutions.
- Autonomy & Organization: Highly organized and self-motivated, with a proven ability to manage time independently across multiple concurrent projects.
- Clear Communication: Strong interpersonal skills, allowing for seamless communication with artists, managers, and directors. You take constructive feedback positively and act on notes effectively.
- Production Python: Intermediate to advanced knowledge of Python scripting within a studio pipeline environment, showing comfort writing and maintaining standalone tools.
- Framework Familiarity: Professional exposure to Rez package management and Pyblish validation pipelines (or closely related open-source studio software).
- Generalist Mindset: Broad, versatile baseline knowledge across multiple 3D sectors (modeling, lookdev, animation, layout, or lighting) to tackle multifaceted…
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