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Senior Software Developer, Realtime

Job in Greater London, London, Greater London, W1B, England, UK
Listing for: DNEG
Full Time position
Listed on 2026-09-12
Job specializations:
  • Software Development
    Software Engineer, Software Architect, Python, Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 60000 GBP Yearly GBP 60000.00 YEAR
Job Description & How to Apply Below

Salary: £60, per year

Requirements
  • Proven track record of leading small technical teams or acting as a Lead Developer on complex, multi-person projects.
  • Expert-level knowledge of Unreal Engine (C++ and Blueprints) and a solid understanding of the Engines inner workings.
  • Extensive professional experience in C++ and Python within a Linux and Windows environment.
  • Experience working in and leading Agile/Scrum environments, with the ability to manage competing priorities and stakeholder expectations.
  • Exceptional ability to communicate complex technical concepts to non-technical stakeholders and artists.
  • A proactive mindset with the ability to navigate ambiguity and provide stable solutions under production pressure.
  • Experience with Virtual Production, VFX, or Feature Animation workflows (e.g., USD, OpenColorIO).
  • Experience developing artist-facing tools for packages like Houdini, Maya, Nuke, or Katana.
  • Experience with multi-user Unreal development and large-scale version control (Perforce/Git) at a studio level.
  • A degree in Computer Science, Computer Engineering, or a related field.
Responsibilities
  • Collaborate with other team leads to design and implement robust, scalable methods for integrating Unreal Engine with our proprietary global pipeline.
  • Design, develop, and deliver high-quality tools for artists across various disciplines, from layout to final pixels.
  • Create and maintain robust methods for integrating Unreal Engine with our proprietary global studio pipeline.
  • Lead a small, agile sub-team of developers, providing technical guidance and conducting code reviews to foster a high-performance culture.
  • Oversee the development lifecycle for specific realtime tools, from requirements gathering and scoping to delivery, ensuring milestones are met.
  • Act as a technical liaison for production VFX Supervisors and HODs, translating creative requirements into actionable technical tasks.
  • Partner with other Technology groups to ensure realtime initiatives are integrated seamlessly into the studios broader software infrastructure.
  • Promote best practices for technical documentation, testing protocols, and CI/CD workflows to ensure the stability of production-critical tools.
Technologies
  • AI
  • CI/CD
  • Git
  • Linux
  • Python
  • Unreal
  • Windows
  • Game Dev
  • Support
More

We are DNEG, one of the worlds leading visual effects and animation companies creating award-winning feature film, television, and multiplatform content. Our Technology department powers our global, multi-site VFX and Feature Animation studio, supporting artists and production teams across the world. This is a high-impact leadership role within our Realtime Technologies team and Brahma AI & DDU, where we build tools, platforms, and workflows for VFX and Feature Animation pipelines.

We offer the opportunity to shape realtime technology, collaborate with world-class artists, and work in a diverse, inclusive environment across our worldwide studios.

Position Requirements
10+ Years work experience
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