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Engine Programmer Internship

Job in Greater London, London, Greater London, W1B, England, UK
Listing for: targetjobs UK
Apprenticeship/Internship position
Listed on 2026-09-13
Job specializations:
  • Software Development
    Software Engineer, C++ Developer, Backend Developer, Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 18000 - 24000 GBP Yearly GBP 18000.00 24000.00 YEAR
Job Description & How to Apply Below
Location: Greater London

Description
We are looking for an Engine Programmer Intern to join the team building a new serialization stack for Unreal Engine. This schema-based serialization system will be at the heart of how engine content is saved, loaded, and versioned. As part of the serialization team, you will be given a feature to own within our development cycle — such as schema evolution, data migration/recovery, type bindings, or debug tooling.

You will work with your engineering lead and partner-teams across the engine to flesh out the system and build core technology that millions of players and creators rely on every day.

Description

We are looking for an Engine Programmer Intern to join the team building a new serialization stack for Unreal Engine. This schema-based serialization system will be at the heart of how engine content is saved, loaded, and versioned. As part of the serialization team, you will be given a feature to own within our development cycle — such as schema evolution, data migration/recovery, type bindings, or debug tooling.

You will work with your engineering lead and partner-teams across the engine to flesh out the system and build core technology that millions of players and creators rely on every day.

Responsibilities
  • Design and implement a feature within the serialization stack, taking it from proposal to shipped code with guidance from your engineering lead.
  • Write high-performance, memory-efficient C++ for systems where correctness and backwards compatibility are critical.
  • Build tooling that helps users work with serialized data — such as diffing, visualization, and human-readable text formats.
  • Develop thorough unit tests to guarantee data integrity across save, load, and version-upgrade paths.
  • Collaborate with partner teams across the engine to integrate the serialization system with their data and workflows.
  • Participate in code reviews and design discussions, learning how core engine technology is built and maintained at scale.
Qualifications
  • Strong C++ fundamentals, including a solid grasp of memory management, pointers, and familiarity with the fundamentals of template.
  • Self-driven, eager to learn, and open to feedback, using it to improve your work.
  • Interest in low-level systems programming — file formats, binary data, compilers, or engine internals.
  • A rigorous, detail-oriented approach.
  • Good understanding of data structures and how data is laid out and represented in memory.
  • Comfortable debugging unfamiliar code and methodically tracking down the root cause of a problem.
  • Ability to explain a technical design and ask good questions.
Position Requirements
Less than 1 Year work experience
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