Engine Programmer Intern: Serialization Systems
Listed on 2026-10-11
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Software Development
Game & 3D/XR Development, Software Engineer, C++ Developer, Unix/Linux
Epic Games is seeking an Engine Programmer Intern to join the Unreal Engine team, focusing on a new schema-based serialization system that handles save, load, and versioning. You will own a feature within the serialization stack and work with engineering leads and cross-team partners to ship core tech used by millions of players and creators.
You’ll contribute high-performance C++ for memory‑constrained, backwards‑compatible systems, build tooling for serialized data, and develop robust unit
We invite applications for the Engine Programmer Intern:
Serialization Systems position located in Greater London, England, United Kingdom.
Are you ready to take on the Engine Programmer Intern:
Serialization Systems role at Epic Games?
We would love to welcome a new Engine Programmer Intern:
Serialization Systems to our team in Greater London, England, United Kingdom.
For the Engine Programmer Intern:
Serialization Systems position at Epic Games, we are reviewing applications now.
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