Principal Spacecraft Simulation Architect
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Design & Architecture
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Engineering
Job Description & How to Apply Below
True Anomaly, Inc. seeks a Principal Software Engineer, Spacecraft Simulation in Denver to lead the long‑term vision for a high‑fidelity multi‑physics simulation platform that spans spacecraft subsystems and environments.
You will drive architecture, performance, and accuracy, shaping how engineers plan missions and validate autonomy. You will mentor engineers, set coding and testing standards, and partner with mission planning, GNC, and autonomy teams to deliver durable platform investments and
The Principal Spacecraft Simulation Architect position in the IT & Technology field is open for applications.
We invite applications for the Principal Spacecraft Simulation Architect position located in Long Beach, CA, United States.
The following position is for a Principal Spacecraft Simulation Architect with True Anomaly, Inc.
Our group is growing, and we are hiring a Principal Spacecraft Simulation Architect in Long Beach, CA, United States.
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