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AR Engineer, Level 4
Job in
Los Angeles, Los Angeles County, California, 90079, USA
Listed on 2025-12-07
Listing for:
Minimal
Full Time
position Listed on 2025-12-07
Job specializations:
-
Software Development
Software Engineer, Game Development / Testing
Job Description & How to Apply Below
, an augmented reality platform that powers AR across Snapchat and other services; and its AR glasses, .The Spectacles team is pushing the boundaries of technology to bring people closer together in the real world. Our fifth-generation Spectacles, powered by Snap OS, showcase how standalone, see-through AR glasses make playing, learning, and working better together.
This team of Software Engineers work in a highly collaborative environment alongside Design and Product to build the products and experiences that bring our community together in new and special ways.
We’re looking for an AR Engineer to join our Spectacles team at Snap!
What You’ll Do:
* Advance and build the holistic look, feel, and flow of interactions and interfaces for user-facing software on Spectacles.
* Contribute towards the consistent and unified user experience across the entire Snap OS software platform.
* Create and empower spatial experiences through our human-centered and multi-modal interactive systems, which enable natural and intuitive interactions in augmented reality.
* Design and implement performant real-time 3D interaction algorithms optimized for resource-constrained AR hardware.
* Develop and optimize core systems and features within custom 3D engines and frameworks, ensuring high performance for immersive AR experiences.
* Interface with native OS and platform services and APIs to extend AR application capabilities and deliver seamless system integrations.
* Architect and integrate inter-application communication and shared state for concurrent shared-space AR experiences.
Knowledge, Skills & Abilities:
* Strong 3D math and software engineering fundamentals with data structures and algorithms.
* Practical C++ experience with developing real-time 3D engine features and applications.
* Excellent collaboration and communication skills working with engineering, design, and product disciplines.
Minimum Requirements:
* 3+ years of post-Bachelor’s software development experience; or Master’s degree in a technical field + 2+ year of post-grad software development experience; or PhD in a relevant technical field
* Hands on experience building real-time 3D interactive applications and/or features/systems for real-time 3D engines.
* Proficiency in C++ with experience writing performance-critical code for real-time 3D applications or engines.
* Experience working with 3D engines / frameworks (such as Unity, Unreal, Godot, or custom engines) and understanding of their internal architectures.
Preferred Requirements:
* Demonstrable passion for creating spatial experiences.
* Experience with gameplay engineering, including real-time physics, animation systems, or input handling.
* Networking experience, including multiplayer synchronization, client-server architectures, or real-time networked applications.
* Experience working with custom 3D engines and/or modifying existing engine source code.
* Experience writing or interfacing with native services and platform APIs (e.g., iOS, Android NDK, or proprietary OS APIs).
* Understanding of building real-time applications that interface with external services.
* Understanding of modern UI frameworks and patterns, especially for real-time 3D applications.
* Familiarity with shaders and technical art.
* Track record of writing performant real-time 3D interaction algorithms.
If you have a disability or special need that requires accommodation, please don’t be shy and provide us some ."Default Together" Policy at Snap:
At Snap Inc. we believe that being together in person helps us build our culture faster, reinforce our values, and serve our community, customers and partners better through dynamic collaboration. To reflect this, we practice a “default together” approach and expect our team members to work…
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