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Senior UI Technical Designer; Unreal Engine

Job in Los Angeles, Los Angeles County, California, 90079, USA
Listing for: EPAM Systems, Inc.
Full Time position
Listed on 2026-10-04
Job specializations:
  • Software Development
    Game & 3D/XR Development, Software Engineer, Front End Developer
Salary/Wage Range or Industry Benchmark: 110000 - 150000 USD Yearly USD 110000.00 150000.00 YEAR
Job Description & How to Apply Below
Position: Senior UI Technical Designer (Unreal Engine 5)
We are seeking a Senior UI Technical Designer to turn UX/visual direction into implementable, production-ready UI specifications and prototypes for Unreal Engine. This role bridges design and engineering by defining flows, interaction behavior, navigation rules, and component standards that ship reliably across platforms and input methods.

Responsibilities Define UI flows, user journeys, and interaction models for in-game screens and features; produce clear, implementable specs

Build and maintain a scalable UI component system (patterns, components, variants, states) that supports consistent implementation

Author detailed behavior rules: navigation/focus order, back behavior, input handling expectations, error/empty/loading states, and edge cases

Collaborate daily with client engineers and UI artists to ensure designs are feasible, performant, and consistent in-engine

Support iteration and polish: review implementations, provide actionable feedback, and adjust designs based on technical constraints and playtest/QA findings

Requirements

Strong UI/UX foundation with 3+ years of experience shipping digital products or game UIExpert-level proficiency in Figma (components, variants, auto-layout, reusable libraries, handoff-ready documentation)
Ability to create implementation-ready documentation: annotated layouts, interaction notes, state diagrams, and acceptance criteria

Practical understanding of Unreal UI constraints and workflows

Familiarity with UMG concepts (layout, anchors, scaling, widget states/animations) enough to design within engine realities

Understanding of focus-based navigation and multi-input requirements (controller + keyboard/mouse)
Experience designing responsive UI for multiple resolutions/aspect ratios and safe-area considerations

Proficiency in English at an Upper-Intermediate level (B2) or higher

Nice to have

Experience with UI systems/framework conventions used in Unreal (e.g., screen stacks, activatable views, common navigation patterns)

Experience with localization-aware design (string expansion, truncation rules, dynamic layouts)
Accessibility/readability considerations (contrast, font sizing, couch-distance UI)
Experience working on live products with rapid iteration and frequent releases

We offer

International projects with top brands

Work with global teams of highly skilled, diverse peers

Healthcare benefits

Employee financial programs

Paid time off and sick leave

Upskilling, reskilling and certification courses

Unlimited access to the Linked In Learning library and 22,000+ courses

Global career opportunities

Volunteer and community involvement opportunitiesEPAM Employee Groups Award-winning culture recognized by Glassdoor, Newsweek and Linked In
Position Requirements
10+ Years work experience
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