Software Engineer, Build & Release Systems
Listed on 2026-10-07
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Software Development
Software Engineer, Backend Developer, DevOps, Game & 3D/XR Development
Riot Games in Los Angeles is seeking a Staff Software Engineer (Build/Services) to lead core build systems, CI/CD pipelines, and developer tooling for Teamfight Tactics Core Tech. You will architect foundational systems, mentor engineers, and drive release processes to deliver high-quality game development.
The role requires hands-on implementation and collaboration with cross-functional teams across gameplay, backend, and core tech, ensuring scalable and reliable deployment of game assets and
This role, Staff Software Engineer, Build & Release Systems at Riot Games, could be your next opportunity.
Join Riot Games and contribute to our ongoing work.
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This posting is for the Staff Software Engineer, Build & Release Systems role at Riot Games, based in Los Angeles, CA, United States.
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