Principal Software Engineer, Gameplay - Teamfight Tactics
Job in
Los Angeles, Los Angeles County, California, 90079, USA
Listed on 2026-10-16
Listing for:
Riot Games
Full Time
position Listed on 2026-10-16
Job specializations:
-
Software Development
Game & 3D/XR Development, Software Engineer, Full Stack Developer, Software Architect
Job Description & How to Apply Below
As a Principal Software Engineer on the Live Experiences teams within Teamfight Tactics, you will collaborate with multidisciplinary teams to enable the creation of new game features, systems, and experiences for our players. You will discuss and define the needs of art, design, and audio in a highly collaborative environment. You will build new technology in a wide variety of game systems to meet those needs.
As Teamfight Tactics is a multi-platform game, supporting PC, Android, and iOS, cross-platform experience would be beneficial. You will report to the Engineering Manager accountable for the Live Experiences teams. Responsibilities:
Build gameplay features and systems for TFT game modes and cosmetics
Build around-game UI features, including progression and monetization flows in collaboration with Visual Designers and User Experience creatives
Collaborate and drive on product, technical and architectural discussions, ensuring alignment with product vision and engineering strategy
Improve efficiency for developers and unlock their ability to create awesome experiences by improving tools and workflows
Align with stakeholders and disciplines spanning multiple teams across TFT to deliver awesome features
Provide mentorship to engineers, tech artists, and tech designers
Participate and improve the team's support rotation
Reduce ambiguity in a problem space through technical discovery & prototyping
Required Qualifications:
10+ years of software development, including shipping one or more products on large code bases that span a range of platforms and tools4+ years Unreal Engine experience, with familiarity in game engine tools, workflows, & content pipelines
Expertise with C++ and Gameplay Engineering (Character, Camera, Controls) Experience leveraging strong communication skills to collaborate across disciplines (e.g. Design, Art, QA, Production) to create solutions
Experience mentoring others in both soft and hard skills
Product sense, pragmatism, and player empathy in making tech decisionsBS in Computer Science, or proven understanding of Computer Science fundamentals
Desired
Qualifications:
Familiarity with Teamfight Tactics Mobile and/or multi-platform experience
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together.
Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our…
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