Rotational Engineer, Technology
Listed on 2026-11-02
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Software Development
Software Engineer, Game & 3D/XR Development, Backend Developer, C++ Developer
Job Title
Rotational Engineer, Central Technology Requisition : R028336
Job DescriptionYour Platform Activision Central Tech works to support our development studios and their titles. Comprised of seven main teams, we have many specialties including data, privacy and security, motion capture and animation pipeline technologies, graphics, build and infrastructure for studio development and data centers, optimization, systems programming, and online services including matchmaking and networking. Central Tech is distributed globally with offices across the U.S., and in Canada, England, Ireland and Japan.
Most of our teams are comprised of both engineering and research talent, allowing us to always have an eye on the future. Our dedicated engineers help with title development and provide valuable collaboration between studios while our researchers make things happen and keep a strong connection with the needs of the game studios. Central Tech is part of Activision. To learn more about us and our research, please visit us at
Activision Central Tech is seeking hardworking programmers starting their careers to join the Central Tech Rotational Program (CTRP), an 18-month rotational engineering program that provides a breadth of skills while participants rotate across various Activision game studios and teams. This is a rare West Coast opportunity to accelerate your career by developing groundbreaking games technology, learning the next-gen consoles inside and out, and working on leading AAA game titles with top developers like Beenox, Demonware, Elsewhere Entertainment, High Moon Studios, Infinity Ward, Raven Software, Sledgehammer Games and Treyarch.
Please note, the start date for this program will be in March 2026.
Three6-month rotations
- Rotations mapped to product launches/updates, business needs, and employee interest
- Training and development opportunities, including mentorship
- Opportunity to find your fit and gain exposure to multiple Activision teams
- Rotations can include, but are not limited to, the following engineering functions:
Game Security Graphics Online Services Tools Call of Duty Mobile
At minimum, you should have completed basic training in C++ (there will be a test) Experience with network programming (TCP, UDP, security, NAT, etc.), client/server architecture, database development experience Understanding of 3D math, vectors, matrices, quaternions and general linear algebra Sometimes you have to decode to get through some comms. If you know LUA, Python or Java you can level the game
The Assignment- Own, operate and support the services and features you develop
- Implementing features deep within game-specific engines
- Solve and fix online and multiplayer features
Excited and motivated to learn new areas of development. Have a code sample? Share your portfolio link or Github
Our WorldAt Activision, we strive to build the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, exciting, and engaging entertainment experiences.
We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from…
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