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Software, Platform; Early Career

Job in Los Angeles, Los Angeles County, California, 90079, USA
Listing for: Wwshemi
Full Time position
Listed on 2026-11-04
Job specializations:
  • Software Development
    Software Engineer, DevOps, Cloud Engineer - Software, Backend Developer
Salary/Wage Range or Industry Benchmark: 110000 - 150000 USD Yearly USD 110000.00 150000.00 YEAR
Job Description & How to Apply Below
About Northwood:

Northwood is a modern space infrastructure company bringing the benefits of space to the masses through advanced communications technology. We are building a global network of phased array ground stations that enable real-time, reliable communication for satellite missions such as national security, global connectivity, and disaster response. With a vertically integrated approach, Northwood designs, builds, and rapidly deploys scalable systems that power the next generation of space missions.

If you like solving complex challenges and seeing your work deployed around the world with real impact, Northwood is the place to do it.

Role

Northwood engineers and operators run hardware and software across a global network of antenna ground stations and the cloud services behind them. No one sells a platform for running a network like this at scale, so Northwood builds its own.

Platform Engineering builds the software that takes Northwood products from first prototype to full operation. That covers how code is built, tested, and released, how every site and service is monitored, and how hardware in remote locations is brought online, updated, and kept healthy. Every one of these problems has to work across every site, service, and customer at once.

Few organizations get to build this kind of software in house. What this team builds will shape how a global network of antennas is operated for the missions that depend on it. Every new antenna, site, and customer Northwood adds runs on this platform, and it sets how fast the network can grow.

As an early-career Software Engineer on the Platform team, you'll ship to real production systems from your first weeks, with close mentorship, and take on more ownership as you show you're ready. You don't need to know every part of the stack today. You need to learn fast, reason clearly through problems you haven't seen before, and care a lot about what you build.

Key

areas of focus

You'll work across these areas over time. No one is expected to own everything listed.

  • Delivery and release
  • Build the CI and release pipelines that take code from commit to production, in the cloud and at ground stations around the world.
  • Make shipping safe and continuous, with staged rollouts and fast rollback, so no one has to test in production.
  • Simulation and test
  • Build simulated ground stations and lab test benches running real hardware, so every release is tested against realistic conditions before it reaches a live site.
  • Build tools that replay real recorded data through the system to catch problems early.
  • Ground station operations
  • Automate how new sites are brought online, configured, and updated, in remote locations with few or no people on site.
  • Write software that runs on the servers that sit next to the antennas, and keep a global fleet of them healthy.
  • Observability
  • Build the monitoring, logging, and alerting that show the health of every service and site.
  • Turn raw telemetry into signals engineers and operators can act on before a problem reaches a customer.
  • Internal platform and tools
  • Build the backend services and web interfaces engineers and operators use every day to create, ship, and run software.
  • Talk directly with the people who use what you build, and turn their feedback into improvements.
  • Infrastructure and security
  • Define the cloud and site infrastructure the platform runs on as code.
  • Build identity, secrets management, and least-privilege access into the platform, so every service gets them by default.
Basic Qualifications
  • 0 to 2 years of professional software experience. It doesn't have to be a full-time role. Internships, research, open source, and projects outside the classroom all count, so tell us about them.
  • Bachelor's degree in computer science, computer engineering, electrical engineering, math, or a related field. This is a soft requirement: if you didn't pursue a degree, tell us what you did instead.
  • Has written real software in at least one general-purpose language (such as Python, Go, Rust, Type Script, or C++) beyond required coursework.
  • Has built and shipped something other people used or relied on.
  • Has solved a hard technical problem largely on their own, such as debugging a non-obvious failure or designing a system from scratch.
Preferred Qualifications

We don't expect you to have everything below. We do expect you to go deep where your strengths are, and to take ownership of what you work on.

  • Languages:

    proficiency in one or more languages (such as Python, Go, Rust, or Type Script), with…
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