GPU Graphics Performance Engineer
Listed on 2026-10-20
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Engineering
Systems Engineer, Software Engineer
Apple’s GPU, pixel, and display software program crew seeks a Performance Engineer in Concord, USA. You will analyze workloads to broaden performance metrics, develop tools for performance validation, and collaborate with engineering teams across platform, framework, hardware, and design to push Apple’s graphics capabilities.
Required:
strong C/C++ programming, cross‑platform experience on Linux/macOS/Windows, and a Bachelor's degree.
The following position is for a GPU Graphics Performance Engineer with Apple.
The position is based in Concord, NH, United States.
This opportunity is part of our work in IT & Technology.
The advertised compensation is 130..
This role offers the option to work remotely.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the GPU Graphics Performance Engineer role in the description above.
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