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Music Designer

Job in Manchester, Greater Manchester, M9, England, UK
Listing for: Cloud Imperium Games
Full Time position
Listed on 2026-03-10
Job specializations:
  • Creative Arts/Media
    Music / Audio Production
  • Entertainment & Gaming
    Music / Audio Production
Job Description & How to Apply Below

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.

About

The Role

We are looking for a Music Designer to join our premier audio team at our flagship studio in Manchester. In this role, you will be the bridge between art and technology, liaising with external composers while providing your own original compositions for the Star Citizen and Squadron 42 universes.

Our projects are famously complex. You won’t just be "making music"; you’ll be helping build systems and tools that allow for nuanced, articulate, and reactive scores that bring our games to life.

What do our Music Designers do?
  • Achieve world-class music implementation across all areas of the project using Wwise and proprietary tools.
  • Provide additional music composition and editorial work when required.
  • Work closely with audio programmers to evolve our music tools and workflow.
  • Help outline, organise, and run music recording sessions.
  • Actively share your knowledge and experience to help the wider team make Star Citizen the best experience possible.
What do we expect of our Music Designers?
  • Proven experience in the games industry, ideally with a background in MMO, FPS, or Flight/Vehicle titles.
  • Mastery of DAWs (Reaper, Pro Tools, Cubase, etc.) and deep knowledge of digital instruments like Kontakt and Soft Synths.
  • Strong proficiency in Audiokinetic Wwise and experience with version control (Perforce preferred).
  • A deep understanding of music theory and the ability to compose across a wide variety of genres and production styles.
  • The ability to take ownership of audio systems and adapt to new, evolving development tools.

Please ensure your demo reel effectively displays your game-centric music design and implementation as well as your linear music composition skills.

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment.

The universe is as vast and varied as the people in it, and it’s our differences that make it special.

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@] with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

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