More jobs:
Interaction Designer
Job in
Manchester, Greater Manchester, M9, England, UK
Listed on 2026-11-07
Listing for:
Talent
Full Time
position Listed on 2026-11-07
Job specializations:
-
Creative Arts/Media
Creative Design / Digital Art -
Design & Architecture
Creative Design / Digital Art
Job Description & How to Apply Below
- Hybrid (3 days on-site per week in Manchester, Leeds, or Newcastle)
- Interaction Designer
- £375 / day (Inside IR35)
- 6 months (initial)
- Hybrid (3 days on-site per week in Manchester, Leeds, or Newcastle)
We are seeking an experienced Interaction Designer to join an agile, multidisciplinary team designing accessible, user-focused public services. You will turn complex policy, user journeys, and systemic challenges into clear, intuitive digital and assisted-digital experiences that meet Government Design Principles and GDS / CDDO Service Standards.
Key Responsibilities- Prototyping and Iteration:
Design, build, and iterate rapid interactive prototypes (from sketch to coded prototypes using the Prototype Kit) to test hypotheses and communicate solutions. - Service Architecture and Flow:
Map end-to-end user journeys, task models, wireframes, and interface designs across both digital and non-digital touchpoints. - User-Centred Design:
Work in lockstep with User Researchers to observe usability testing, synthesize research findings, and make evidence-based design iterations. - Design Systems and Accessibility:
Implement and contribute to the Design System, ensuring all interactions comply with WCAG 2.2 AA accessibility standards. - Facilitation and Alignment:
Lead co-design workshops, design crits, and cross-functional design sessions to align product managers, developers, and policy stakeholders around user needs.
- Proven experience delivering user-centred interaction design within agile, multidisciplinary product teams.
- Hands-on proficiency with design and prototyping tools (Figma, Sketch) and rapid prototyping workflows.
- Strong commitment to accessibility, inclusivity, and assisted-digital user needs.
- Solid grasp of core interaction fundamentals: layout, typography, micro-copy, and systemic consistency.
- Ability to articulate design decisions clearly and influence non-design stakeholders with evidence-based rationale.
- Experience facilitating workshops and design-thinking sessions with cross-functional teams.
- Experience working within the UK public sector and familiarity with the GDS Service Standard and Design System.
- Ability to prototype directly in code using HTML/CSS/JavaScript or the Prototype Kit.
- Understanding of technical constraints, API boundaries, and basic data models to ensure feasible designs.
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