Gameplay Animator
Listed on 2026-03-11
-
Entertainment & Gaming
Video Game -
Creative Arts/Media
Video Game
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.
Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.
AboutThe Role
As an Animator, you will be part of a team of Gameplay Animators and Designers dedicated to developing fun and engaging combat and social gameplay for Players and AI, as well as bringing to life the Universe of Star Citizen and Squadron 42. You’ll be working directly with designers, helping to design animation flow graphs and behaviours, block‑out animations, assist on the mocap set for your actions, and edit and implement high quality motion capture performances, and also keyframe actions for Players, AI, and Creatures!
Whatdo our Animators do?
- Work with the Animation team, designers, and programmers to develop and implement fluid, realistic, and solid‑playing actions for Players, AI, and Creatures in combat and in social situations.
- Work with Animation Lead and Director to establish the quality expectations and guidelines within the game engine.
- Develop motion capture data and keyframe animation for in‑game assets.
- Creating branching animation flow graphs and designs in collaboration with Animation leadership, designers, and programmers.
- Work in a collaborative but distributed team environment, frequently communicating with teams in UK, EU and USA.
- Commercial experience in game animation development.
- Ability to break down complex behaviours and gameplay concepts and work collaboratively with designers.
- Experience with Maya, Motion Builder, and other equivalent software.
- Ability to create fluid, smooth, realistic animations with specific demonstration of animation fundamentals.
- Ability to identify technical and developmental risks and obstacles while creating innovative solutions to overcome them.
- Eager to challenge your own ideas and those of your peers – we thrive to be the best!
At Cloud Imperium Games we are always keen to speak to Gameplay Animators, therefore if you’re passionate about games and believe you can take our animation to the next level, you may just be our newest Star Citizen!
Diversity StatementCIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment.
The universe is as vast and varied as the people in it, and it’s our differences that make it special.
We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.
If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@] with any information you may have.
If you like wild growth and working with happy, enthusiastic over‑achievers, you'll enjoy your career with us!
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