Creature Artist: Sculpt Sci‑Fi Beasts Worlds
Listed on 2026-10-27
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Entertainment & Gaming
Game & 3D/XR Development
Cloud Imperium Games in Manchester is seeking a Creature Artist to design, sculpt, and texture highly detailed beings for a sci-fi space sim. You will collaborate with concept artists, animators and tech artists to bring creatures to life, balancing visual quality with real-time performance.
The candidate should have a strong portfolio, be proficient in ZBrush and Maya, and have experience with Substance Painter/Designer and Photoshop. Familiarity with Unreal/Unity is a plus.
The Creature Artist:
Sculpt Sci‑Fi Beasts for Real-Time Worlds position in the Marketing & Media, Other field is open for applications.
We are looking to fill the Creature Artist:
Sculpt Sci‑Fi Beasts for Real-Time Worlds position at Cloud Imperium Games in Manchester, England, United Kingdom.
The Creature Artist:
Sculpt Sci‑Fi Beasts for Real-Time Worlds role at Cloud Imperium Games is now open for applications in Manchester, England, United Kingdom.
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