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Senior Mission Designer

Job in Manchester, Greater Manchester, M9, England, UK
Listing for: Cloud Imperium Games
Full Time position
Listed on 2026-11-02
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 45000 - 75000 GBP Yearly GBP 45000.00 75000.00 YEAR
Job Description & How to Apply Below

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

Cloud Imperium is looking for an enthusiastic and technically minded Senior Mission Designer to work on its ever-expanding Persistent Universe at its UK studio located in the heart of Manchester.

About the role:

You would be a part of The Mission Design Team (MDT) made up of designers, a producer and embedded QAs, and is responsible for many aspects of the game, such as creation of the first implementation of new missions, upkeep of existing missions, Creation of Events for players.

Founded in 2012, Cloud Imperium Games creates cutting-edge video games that defy expectations. We're currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

What You'll Do

Take ownership of a high-level design and work on solidifying it before pitching it to your lead.

Own the end-to-end design, document, delivery of missions, mechanics and systems from taking them from concept through to completion.

Work in various in-house tools including Star Script, a visual scripting editor, to create logic for missions, systems and events.

Work closely with other departments to suggest improvements to features your mission utilizes

Take ownership of content for regular in-game events and demos, ensuring quality and consistency

Provide guidance and feedback to mid-level and junior designers, helping to raise the standard of work across the team

Gain a fundamental understanding of the game and its direction so you can help steer Peers in the correct direction

What are we looking for:

Previous AAA experience with clear ownership of missions or features shipped to players

Strong understanding of visual scripting or coding fundamentals

Ability to work both independently and collaboratively across disciplines, with confidence leading on your own areas of work

A proactive approach to supporting and developing less experienced designers

The ability to manage your workload effectively and meet frequent deadlines without close supervision

CIG Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment.

The universe is as vast and varied as the people in it, and it's our differences that make it special.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Position Requirements
10+ Years work experience
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