Audio Programmer: Audio Tech Space Games
Listed on 2026-10-14
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Software Development
Game & 3D/XR Development, Software Engineer, C++ Developer
Cloud Imperium Games in Manchester is seeking an Audio Programmer to advance the audio technology within our proprietary game engine, powering a vast universe from the sound of clothing movement to the roar of capital ships.
You will help sound designers bring a world to life and refine workflows, using the latest PC hardware and APIs to build a fast, scalable audio toolkit for ambitious games.
As a Audio Programmer:
Real-Time Audio Tech for Space Games, you will play an important part at Cloud Imperium Games in Manchester, England, United Kingdom.
We have an opening for a Audio Programmer:
Real-Time Audio Tech for Space Games in Manchester, England, United Kingdom within IT & Technology.
This role, Audio Programmer:
Real-Time Audio Tech for Space Games at Cloud Imperium Games, could be your next opportunity.
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