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Graphics System Validation Engineer
Job Description & How to Apply Below
The position is a one-year contract suitable for candidates from fresh graduates to those with a couple of years in GPU validation. Your focus will be on hardware and software aspects, ensuring robust graphics system performance while coordinating with device drivers.
Key Responsibilities:
• Execute comprehensive graphics system validations
• Coordinate chip bring-up for product readiness
• Validate graphics IP through effective debugging
• Engage in driver-level debugging for success
• Ensure consistent system-level validation from start to finish
Requirements:
• Experience of 2-4 years in GPU validation
• Required proficiency in C/C++ programming
• Strong skills in GPU/SoC debugging
• JTAG debugging tool experience is advantageous
• Relevant gaming and video domain knowledge needed
Contribute to the future of graphics validation in this versatile Markham engineering role.
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