Product Designer
Listed on 2026-10-16
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Creative Arts/Media
Graphic Designer, Creative Design / Digital Art
Design software that has to work at speed, in bad light, on a busy counter, for someone who was trained on it this morning.
Interface and interaction design across our products, with most of the weight on Pacific POS. The constraints are the interesting part: a point of sale is used at speed by people under pressure, often on a touchscreen in poor light, frequently by somebody in their first week. Elegance that costs a tap is not elegance here.
You will work close to the engineers building it and close to the sites running it. Design decisions on this product get tested by real service within weeks, which is a rare and slightly unforgiving privilege.
A portfolio of software people actually use, with your account of the constraints you were designing against. Comfort designing systems — components, states and rules — rather than screens.
An interest in operational software specifically. This is not consumer work and it is not brand work.
Send your portfolio and pick one piece to walk us through: what the constraint was, what you tried, and what it looks like in production now.
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