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Member of Technical Staff, ML Systems — Confidential AI Infrastructure Startup

Job in Menlo Park, San Mateo County, California, 94029, USA
Listing for: Aionia Group
Full Time position
Listed on 2026-10-05
Job specializations:
  • Software Development
    Machine Learning/ ML Engineer, AI Engineer (Applied/Software), AI Reliability/ Performance Engineer, Software Engineer
Salary/Wage Range or Industry Benchmark: 150000 - 210000 USD Yearly USD 150000.00 210000.00 YEAR
Job Description & How to Apply Below

GPU & ML Systems
· Below the Application Layer

Member of Technical Staff, ML Systems
Make the model 10x faster.

About the Company

A deep-tech AI infrastructure startup rebuilding the training and inference stack for world models. Today's ML infrastructure was built for language models — this team is rebuilding it for video, image, and world-model workloads, co-designing across three layers at once: low-level GPU kernel optimization, distributed systems, and the algorithms and models themselves.

The company came out of stealth with public benchmarks already in hand: a leading open video-generation model running roughly 10x faster at half the cost on its stack, a 2K image-generation model running in about four seconds for three cents, and a real-time video model running faster than real time. The founding team — with prior experience across leading AI labs, hyperscalers, and infrastructure companies — works out of Menlo Park in person and has an API already in production.

The company raised a $10M seed round and is approaching a Series A.

"You report to the CEO. He runs every screen himself and makes the hiring decision — there is no layer between the work and the person who decides. The work sits below the application layer: kernels, runtimes, and distributed engines for video and world models. Nothing here is agents or RAG."

The Opportunity

You’ll own speed and efficiency across the full ML systems stack — low-level kernels, distributed inference engines, and multi-node training and serving systems for image, video, and world-model workloads. You’ll work directly alongside a founding team that between them covers distributed systems, kernel optimization, cloud infrastructure, and research.

You’ll feel at home here if you’d rather make a video model ten times faster than train one.

What You’ll Do

  • Optimize GPU and system performance for training and inference across image, video, and world-model workloads
  • Profile and remove bottlenecks at the kernel, memory, system, and cluster level using Nsight and related tooling
  • Write low-level optimizations in CUDA and Triton on code paths that run in production
  • Build distributed inference and training engines for diffusion models across multiple GPUs and nodes
  • Own communication performance — NCCL, RDMA over Infini Band or RoCE, and disaggregated serving
  • Build benchmarking and regression harnesses so performance gains don't slide back in production

Requirements

  • Worked on inference or training performance — GPU kernels, runtime, or distributed execution
  • Optimized diffusion, video, image, or other multimodal model workloads
  • Degree in Computer Science or a related quantitative field

Baseline

  • 1+ years of experience in deep learning inference or training systems, or distributed systems
  • Built inside or contributed to an inference engine or runtime — vLLM, SGLang, TensorRT-LLM, or equivalent

CUDA Triton PyTorch Nsight Systems / Compute NCCL RDMA (Infini Band / RoCE)

Interview Process

1

30-minute conversation with the CEO on background, motivation, and a first read on GPU/distributed systems depth.

2

Domain Deep Dive

60-minute technical round with a member of the founding team on kernels, inference, or distributed execution.

3

System Design

60-minute systems design session with a member of the founding team.

4

Optional Onsite

If not already done in person, a chance to meet the full team on-site in Menlo Park.

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