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Sr. Research Software Engineer

Job in Miami, Miami-Dade County, Florida, 33222, USA
Listing for: University of Miami
Full Time, Seasonal/Temporary position
Listed on 2025-12-27
Job specializations:
  • Software Development
    AI Engineer, Machine Learning/ ML Engineer, Software Engineer
Salary/Wage Range or Industry Benchmark: 125000 - 150000 USD Yearly USD 125000.00 150000.00 YEAR
Job Description & How to Apply Below
Sr. Research Software Engineer page is loaded## Sr. Research Software Engineer remote type:
On-Site locations:
Miami, FLtime type:
Full time posted on:
Posted Todayjob requisition :
R
** Current Employees:
** If you are a current Staff, Faculty or Temporary employee at the University of Miami, please click  to log in to Workday to use the internal application process. To learn how to apply for a faculty or staff position, please review this .The University of Miami/UHealth Department of SCCC has an exciting opportunity for a Full Time Sr. Research Software Engineer to work at the UHealth campus in Miami, Fl.
** CORE JOB SUMMARY
** The Sr. Research Software Engineer designs, modifies, develops, and implements AI/Machine Learning (ML)/Virtual Reality (VR)/Augmented Reality (AR) software systems as part of the University of Miami’s Frost Institute for Data Science and Computing (IDSC). The incumbent oversees the successful completion of all extended/augmented reality research projects initiated through UMVerse and IDSC’s Creative Computing Program.

** CORE JOB FUNCTIONS
** 1. Provides leadership in technical and project management involving the design, modification, development, and implementation of next-generation software systems initiated through UMVerse and IDSC’s Creative Computing Program to leverage rich multimodal data sets, making AI/ML experiences more interactive, personalized, and realistic.  
2. Defines and develops software specifications using pseudo-code, flowcharts, block diagrams, and layouts in collaboration with students and other software engineers.  
3. Utilizes big data computation and storage tools to create prototypes and data sets.  
4. Develops scalable solutions using AI tools and machine-learning models and maintains ML infrastructure to support the training and deployment of ML models.  
5. Works closely with teams in developing and executing performance tests on AI/ML systems to measure and evaluate their efficiency in handling large amounts of data, complex algorithms, and processing speeds to ensure optimal performance.  
6. Establishes the release calendar and addresses issues that may impact progress, ensuring timely delivery of projects.  
7. Manages daily operations at the Virtual Experience and Simulation Lab (VESL), ensuring smooth functioning and maintenance.  
8. Maintains codebase repositories, documentation archives, and 3D model repositories, ensuring they are up-to-date and accessible.  
9. Supervises and offers technical guidance to junior engineers and students, coordinating projects across multiple sites.  10. Maintains awareness of state-of-the-art development tools, programming and problem-solving techniques, and computing equipment to ensure the use of the most current technologies.  11. Participates in various aspects of end-user consulting, systems analysis and design, and vendor contract management.  12. Adheres to University and unit-level policies and procedures and safeguards University assets.
This list of duties and responsibilities is not intended to be all-inclusive and may be expanded to include other duties or responsibilities as necessary.

** CORE QUALIFICATIONS
*
* Education:

Bachelor’s degree in relevant field required

Experience:

Minimum 4 years of relevant experience required

Knowledge, Skills and Abilities:

* Skill in collecting, organizing, and analyzing data.
* Ability to design user interactions and interfaces in a VR environment.
* Ability to recognize and solve a variety of problems.
* Ability to exercise sound judgment in making critical decisions.
* Proficiency in programming languages like C #.
* Experience using VR and AR tools such as HTC Vive and Oculus.
* Experience using 3D game engines like Unity.
* Deep understanding of 3D graphics, physics, and VR best practices.
* Collaborative mindset and excellent communication skills.
* Learning Agility:
Ability to learn new procedures, technologies, and protocols, and adapt to changing priorities and work demands.
* Teamwork:
Ability to work collaboratively with others and contribute to a team environment.
* Technical Proficiency:
Skilled in using office software, technology, and relevant computer…
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