Senior Lighting Artist - Raven WI
Listed on 2026-09-04
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Entertainment & Gaming
Game & 3D/XR Development
Senior Lighting Artist
- Raven
- Middleton, WI
Raven Software is seeking a highly capable, motivated Senior Lighting Artist to play a key role on our team, partner across disciplines, and shape compelling lighting for real-time gameplay and cinema tics. We are looking for a driven, trusted, and self‑sufficient artist to own lighting tasks, solve technical and creative challenges, and deliver industry‑leading lighting for the blockbuster Call of Duty franchise.
Qualified candidates will be adaptable to evolving development needs, possess excellent communication skills, navigate the technical and creative challenges of real‑time lighting development, and deliver environment and cinematic lighting at the scale, quality, and complexity expected of a AAA blockbuster franchise. They will partner with some of the most talented and passionate developers in the industry to contribute high‑quality lighting and support project goals, elevating the quality and execution of lighting in our environments and cinema tics.
Above all, we are looking for an innovative and dedicated teammate to help tell our story.
This role is based in our Middleton, WI office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.
What you bring to the tableThe video game industry and therefore our business is fast‑paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. Therefore, this role includes, but is not limited to, the following responsibilities:
- Work closely with the Lighting Lead, Art Director, and cross‑discipline partners to bring life, mood, and visual clarity to gameplay and cinema tics.
- Craft and implement compelling real‑time lighting that supports gameplay needs and artistic goals with strong composition, tone, and color.
- Employ volumetrics, color grading, and image effects to achieve desired visual and narrative objectives.
- Meet and exceed visual and technical quality targets to deliver cutting‑edge, AAA‑worthy lighting.
- Own lighting development for environments, play spaces, and cinema tics from first pass through final polish.
- Contribute to lighting R&D efforts, partnering with experts within and across disciplines to streamline tools and processes while championing best practices and strong visual quality.
- Research subject matter and visual references to provide authentic, grounded, and impactful lighting solutions.
- Take high‑level direction and own day‑to‑day execution on lighting tasks.
- Partner with artists, designers, and programmers to be a trusted champion of performance, efficiency, and quality.
- Inspire and mentor others as a role model of initiative, accountability, and attitude.
- Foster a collaborative environment through open communication, constructive feedback, and a willingness to share knowledge and expertise.
- Hold a high bar for quality, execution, and accountability.
- Support Leads and Production by estimating tasks and achievable scope for milestone deliveries.
- Contribute creative and original ideas that elevate the quality of our environments and cinema tics while improving our production processes.
8+ total years of Lighting experience in real‑time game development or equivalent experience in film/television.
- Passionate and egoless attitude that welcomes feedback and enjoys a collaborative, iterative, fast‑moving and adaptive workflow.
- Ability to quickly learn new software and adapt to proprietary tools.
- Excellent communication, collaboration, and problem‑solving skills.
- Proven ability to manage lighting tasks independently, take high‑level direction, and follow through with strong execution.
- Expert experience with game development engines and lighting tools (Unreal, Unity, or equivalent proprietary engines).
- Strong experience with baked lighting, dynamic lighting, light probes, reflection probes, post‑processing, color grading, and image adjustment tools.
- Strong understanding of P workflows, physically correct lighting solutions, color theory,…
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