Expert Systems Designer - Raven
Listed on 2026-10-17
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Management
Project & Program Management
- Raven
- Middleton, WI Your Mission
As a Senior Lead Systems Designer, you will lead the design, implementation, and refinement of gameplay systems enjoyed by millions of players worldwide in Call of Duty:
Warzone. Reporting to the Design Director, you will provide strategic and day-to-day leadership for a team of systems designers while taking direct responsibility for their professional development, performance, and career growth.
You will establish a clear quality bar, create an environment of accountability and collaboration, and help each direct report build the skills, experience, and confidence needed to advance in their career. This includes setting clear expectations, providing regular feedback and coaching, identifying development opportunities, and supporting designers in taking on increasing levels of ownership.
Success in this role requires the ability to lead through ambiguity, make sound decisions, and provide clarity in a fast-paced development environment. You must be agile and adaptable, working effectively with internal and external partners while maintaining a consistent focus on quality, player experience, and team health.
We are looking for a self-sufficient leader who takes ownership, proactively solves challenges, and consistently delivers high-quality work on time. Above all, we seek an innovative and dedicated systems design leader who can elevate both the Warzone player experience and the systems design team.
This role is based in our Middleton, WI office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.
What You Bring To The TablePriorities can change quickly in a live service environment. This role includes, but is not limited to, the following responsibilities:
Systems Design Leadership- Lead, mentor, and develop a team of systems designers through regular one-on-ones, goal setting, performance feedback, career discussions, and development planning.
- Establish clear expectations for ownership, communication, quality, and delivery.
- Define individual development plans that align each designer’s career goals with the needs of the team and the product.
- Provide ongoing coaching, actionable feedback, and advocacy to help direct reports grow their skills and progress in their careers.
- Identify opportunities for team members to expand their scope, lead initiatives, collaborate across disciplines, and build new areas of expertise.
- Support performance management by addressing challenges early, documenting expectations, and partnering with leadership and HR when appropriate.
- Build a culture of accountability, psychological safety, continuous learning, and shared ownership.
- Establish workflows, review practices, and design standards that help the team consistently produce high-quality work.
- Help define the vision, structure, and goals of proposed gameplay systems, ensuring alignment with the overall player experience, mechanics, pacing, and product strategy.
- Oversee the design and delivery of compelling gameplay systems from initial concept through implementation, launch, and live support.
- Serve as a senior individual contributor when needed, providing hands‑on design direction and helping close critical gaps.
- Collaborate with the Creative Director, designers, engineers, artists, producers, animators, QA, analytics, and external development partners to deliver world‑class game systems.
- Set clear expectations with cross-functional partners and ensure that design needs, risks, and dependencies are communicated early.
- Regularly communicate with the Creative Director and production regarding priorities, timelines, team capacity, risks, and…
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