Mid Product Designer
Job in
Midrand, Gauteng, South Africa
Listed on 2026-01-26
Listing for:
Boardroom Appointments
Full Time
position Listed on 2026-01-26
Job specializations:
-
IT/Tech
Digital Media / Production, Product Designer, UI/UX Design
Job Description & How to Apply Below
- Strong portfolio of product and platform design work
- Proficient in utilising prototyping software, Figma and the Adobe suite
- A superb eye for design with strong attention to detail
- Good understanding of branding, marketing, data, media, social UI, UX, business analysis and technology trends
- Ability to articulate and defend design decisions
- The ability to create scalable component libraries
- Good understanding of the development process and agile methodologies
- Ability to work well alongside internal and external client teams
- Take initiative and follow a self-leadership approach
- Organised and efficient
- Deadline orientated
- Empathetic towards others
- Strong team player contributing towards positive and respectful collaboration
- Willingness to be challenged
- Be able to perform within a high-pressure environment
As a Product Designer in the CoE, you are a multi-skilled individual that is able to combine UX and UI capabilities to deliver value for businesses and their customers. The role requires foresight to produce sustainable outputs that can be tested, validated, and integrated into the daily lives of millions across Africa. At all times you will assess the value of the designed experience and ensure a high level of craft within your work.
You will have the chance to work across a broad range of projects that enable the business to scale, bring new products to market, and captivate customers through powerful digital experiences.
- Behavioural data analysis
- User surveys and interviews
- Personas and mental models
- Empathy maps
- Current product analysis
- Competitor product analysis
- Best practice analysis
- User testing and feature validation
- Solutioning workshops
- Feature listing and prioritization
- UX definition and principles
- Browsing flows
- Low-medium fidelity wire framing
- Functional prototyping
- Accessibility implementation guidelines
- User stories and product roadmap contribution
- Look and feel establishment
- Accessibility implementation and testing
- Micro-copy and UX writing
- Multi-device design and rollout
- Design system utilisation and extension
- Micro-interactions and motion prototyping
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