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Ubisoft Designer - Level Development
Job Description & How to Apply Below
In the role of Mission Designer at Ubisoft Montreal, you’ll shape the gameplay landscape by designing compelling levels and missions. Your responsibilities will include collaborating with a team that spans Level Artists, Writers, and Programmers, fostering innovative gameplay through effective interplay of narrative and mechanics. Rapid prototyping and iteration based on feedback are key to ensuring player enjoyment and mission effectiveness.
Key Responsibilities:
• Craft levels and missions aligning with artistic vision
• Test and prototype mission pacing for player engagement
• Collaborate with creative teams for narrative integration
• Integrate gameplay features using visual scripting
• Document levels and share insights with stakeholders
Requirements:
• Experience in video game level creation processes
• Proficient in visual scripting or gameplay logic tools
• Understanding of AI systems related to gameplay
• Familiarity with industry-standard design principles
• Excellent collaboration and presentation skills
Utilize your skills to create memorable gaming experiences as a Mission Designer at Ubisoft.
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