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Design Director - Battlefield

Job in California, Moniteau County, Missouri, 65018, USA
Listing for: Ripple Effect Studios
Full Time position
Listed on 2025-12-23
Job specializations:
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 150100 - 228000 USD Yearly USD 150100.00 228000.00 YEAR
Job Description & How to Apply Below
Location: California

Design Director - Battlefield

Join to apply for the Design Director - Battlefield role at Ripple Effect Studios
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Description & Requirements

Electronic Arts creates next‑level entertainment experiences that inspire players and fans worldwide. We are a community that connects across the globe, where creativity thrives, new perspectives are invited, and ideas matter. The Battlefield franchise is a storied series renowned for uncompromising combat gameplay, boasting 100 million players and 5 billion hours played. The Battlefield team, unified under Battlefield Studios, brings together world‑class teams from Criterion, DICE, Motive, and Ripple Effect – all powered by the Foundational Technology team – to shape a connected universe of immersive experiences built on our unique DNA.

At Ripple Effect we are a studio where you can do the best work of your career. We are driven by quality in games and in the studio we’ve built. Our values are continuous improvement, innovation, mastery, integrity, and inclusivity.

The Role

The Live Service Design Director will be responsible for live‑service tuning and quality‑of‑life improvements, specializing in engagement and retention based on telemetry and player sentiment. This role sets the standard of quality for live‑service deliverables and reports to the Design Line Director. You will work hybrid or onsite in the Vancouver – Great Northern Way studio.

What You’ll Do
  • Prioritize the needs of feature development, live‑service quality‑of‑life improvements, and critical issues with seasonal stakeholders and craft leadership.
  • Ensure feature designs around player engagement meet quality targets and align with seasonal themes.
  • Evaluate data and player sentiment, collaborating with team members to identify tuning and balance improvements.
  • Inspire and mentor designers on the team to pursue creative designs implemented to the highest quality.
  • Provide and solicit feedback from all stakeholders in a constructive manner, offering solutions for process and project improvement.
  • Be accountable for project quality targets and the results achieved.
What We Are Looking For
  • 5+ years of experience leading game teams and defining design direction in a live‑service environment.
  • Experience developing FPS or multiplayer games.
  • Understanding of mass‑market appeal and the ability to innovate within it.
Compensation And Benefits

The ranges listed below reflect what EA, in good faith, expects to pay for this role in these locations at the time of posting. If you reside elsewhere, a recruiter will advise on the applicable range and benefits. Pay will be determined based on relevant business and candidate factors.

PAY RANGES
  • British Columbia (e.g., Vancouver vs. Victoria) – $130,800 to $183,000 CAD
  • California (e.g., Los Angeles vs. San Francisco) – $150,100 to $228,000 USD

In the U.S., we offer benefits including paid time off (3 weeks per year to start), 80 hours of sick time per year, 16 paid company holidays, 10 weeks paid time off to bond with a baby, medical/dental/vision insurance, life insurance, disability insurance, and a 401(k) for regular full‑time employees. Certain roles may also be eligible for bonus and equity.

In British Columbia, benefits include vacation (3 weeks per year to start), 10 days of sick time, paid top‑up to EI/QPIP benefits up to 100 % of base salary when you welcome a new child (12 weeks maternity, 4 weeks parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan for regular full‑time employees, and potential bonus and equity.

About Electronic Arts

We’re proud of our extensive portfolio of games and experiences, global locations, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity, empowering you to do great work and pursue growth opportunities.

Our benefit programs emphasize holistic wellness—physical, emotional, financial, career, and community—to support a balanced life.

EEO Statement

Electronic Arts is an equal‑opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We also consider qualified applicants with criminal records in accordance with applicable law and make workplace accommodations for qualified individuals with disabilities as required by law.

Seniority

Level

Director

Employment Type

Full‑time

Job Function

Design, Art/Creative, and Information Technology

Industries

Computer Games

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