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Associate Animator

Job in California, Moniteau County, Missouri, 65018, USA
Listing for: Respawn Entertainment
Full Time position
Listed on 2026-01-07
Job specializations:
  • Entertainment & Gaming
    Video Game, Music / Audio Production, TV / Film Production
Salary/Wage Range or Industry Benchmark: 66100 - 90400 USD Yearly USD 66100.00 90400.00 YEAR
Job Description & How to Apply Below
Location: California

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Company Overview

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind critically acclaimed multi‑platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi:
Fallen Order, Star Wars™ Jedi:
Survivor, and Medal of Honor:
Above and Beyond. As a collective of creative developers, we have launched some of the industry’s most critically and commercially successful games. We truly love what we do and want to share our passion with players worldwide.

Role Summary

We are looking for a talented Junior Animator to join the Apex Legends Animation team. We are picturing someone who has a strong animation foundation and is eager to grow their skills under the guidance of an experienced team. In this role you will help to establish and realize an immersive experience through remarkable animations and gameplay.

Responsibilities
  • Deliver powerful animation performances from initial blocking to final polish, guided by our seasoned animators.
  • Craft high‑quality, believable animation content for Apex that looks and feels amazing!
  • Take charge of the animation process, from conceptualization (blocking, directing mocap talent) to realization (polished key‑framing/motion editing, game implementation).
  • Work closely with animators to push our quality, share knowledge, and inspire creativity.
Ideal Qualifications
  • 1–2 years of professional game development experience.
  • An understanding of video game animation development.
  • Proficiency with Maya.
  • Experience with full body/bipedal animations.
  • Experience with viewmodel/first‑person animations.
  • Knowledge of motion editing (re‑posing, re‑timing, and enhancing mocap data).
Compensation & Benefits – North America

Pay ranges represent what EA in good faith expects to pay applicants for this role at the time of posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) $66,100 – $90,400 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco) $33 – $53 USD

IP, and benefits include paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full‑time employees. Certain roles may also be eligible for bonus and equity.

For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100 % of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees.

Certain roles may also be eligible for bonus and equity.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full‑time employees.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that…

Position Requirements
10+ Years work experience
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