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Founding Game UX Designer

Job in Moncton, New Brunswick, Canada
Listing for: Storycraft Games
Full Time position
Listed on 2026-10-19
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Job Description & How to Apply Below
Summary  Storycraft is hiring an experienced Game UX Designer to lead the design of immersive user experiences, intuitive user interfaces, and new types of mobile gameplay. You will be designing a never before seen collaborative game creation platform built from the ground up using generative AI.
As part of the founding team, you'll be in at the ground floor to design the initial product and establish our design culture.
Who we are  Storycraft is founded on the belief that anyone should be able to tell their stories through games.
Our product is an AI-Generated-Content (AIGC) gaming platform that reimagines how story driven video games are created, by letting creators deliver daily, episodic game content to their player base. Storycraft uses generative AI to create maps, characters, and in-game objects to power a new type of creative gameplay where truly anything can happen.
The co-founders Andy and Adam are serial AI and gaming entrepreneurs. For Storycraft they have partnered with and raised capital from some of the best regarded firms in both gaming ( LVP - investors of Supercell, Unity, etc, etc) and consumer products ( Signal Fire - investors in Grammarly, Clubhouse, etc). We are currently hiring the founding team and are looking for folks who are keen to innovate at the intersection of generative AI, social gaming, and storytelling.
Day-to-day you'll work directly with the founders and a small, tightknit team of frontend, backend and AI developers to rapidly prototype, and iterate to find product market fit and deliver the best possible experience to our creators and players.
What you'll be doing   Work with the founders to design the initial features of our product leading up to a Q3 alpha launch.
Design user flows for creating game characters, objects, and maps from a mobile phone using AI as your co-pilot.
Design social features and user profiles. Iterate and improve on our existing designs for social collaborative storytelling games.
Explore role playing game systems from tabletop and video games, then work with the team to design the right gameplay for our initial product.
Build rapid prototypes to run experiments and playtest our evolving product with internal stakeholders and play testers.
Identify opportunities for AI to drive new types of consumer experiences and gameplay.
Define the foundational principles for how Storycraft expresses its brand through product UI, voice, and tone. You will get support from a branding agency if needed, and be responsible for pushing that project forward.
Things you've done   Advanced in your design career to a senior level position or beyond.
Assembled a strong portfolio that demonstrates shipped UX and game design work for notable gaming, or consumer tech products.
Demonstrated a deep expertise in user-centered design.
Stayed current with trends in mobile, consumer and gaming products.
Established yourself as a creative innovator on impactful projects or within a design community.
Communicated high level product concepts and detailed user interactions across all stages of product development, from wireframes to prototypes to high fidelity graphics.
Obsessed over the needs of your product’s users, and conducted user research to inform and validate design decisions.
Practiced rapid ideation and prototyping of user flows, user interfaces, mobile interaction patterns, and game mechanics.
Played a lot of games and formed strong opinions on what you like and don’t like about them.
You know how to work remotely, write well, and understand the unique demands of a remote culture in terms of communication and collaboration.
Bonus points   You have expertise in the craft of storytelling or narrative design.
You've designed social apps.
You understand the creator…
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