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Montreal CFX Artist at Zero VFX ZERO VFX

Job in Montreal, Montréal, Province de Québec, Canada
Listing for: Festybay
Full Time position
Listed on 2026-09-16
Job specializations:
  • Creative Arts/Media
    Computer Graphics / 3D / Animation
Salary/Wage Range or Industry Benchmark: 45 - 65 CAD Hourly CAD 45.00 65.00 HOUR
Job Description & How to Apply Below
Position: Jobs in montreal CFX Artist at Zero VFX 2026 ZERO VFX
Location: Montreal

Jobs in montreal canada Zero VFX is seeking a talented, technically adept Senior CFX Artist for a fixed-term, hybrid contract position within its Montreal 3D department.

In this role, you will bridge the gap between technical execution and artistic performance by creating high-quality hair, fur, muscle, skin, and costume layers for photorealistic live-action projects. Collaborating closely with CG and VFX Supervisors.

You will run dynamic simulations, prepare production grooms, execute shot sculpting, and provide basic rigging support to seamlessly anchor digital characters into live-action plates.

This mid-to-senior level role requires a strong technical-artistic hybrid background with a minimum of 3 years of VFX studio experience, deep production knowledge of SideFX Houdini on Linux, and a solid understanding of body mechanics.

Due to regional funding and compliance structures, all candidates must reside in Quebec and be legally authorized to work in Canada. (

Note:

Embracing a human-centric philosophy, Zero VFX maintains a strict ethics policy and does not utilize artificial intelligence at any stage of its recruitment process.)

jobs in montreal canada Overview : CFX Artist
  • Department: Montreal 3D
  • Work Architecture: Hybrid (Montreal-based studio access paired with remote infrastructure)
  • Employment Structure: Fixed Term Contract
  • Financial Compensation: $45.00/hr - $65.00/hr CAD
  • Core Ecosystem: SideFX Houdini, Linux OS Architecture
  • Secondary Pipeline Toolsets: Houdini VEX, Python Scripting, MEL Scripting (Highly valued assets)
  • Experience Benchmark: Mid to Senior Tier (Minimum 3+ years within an active VFX studio environment)
  • Regulatory Requirements: Current residency in Quebec and full legal eligibility to work within Canada
About Zero VFX & Our Cultural Philosophy

At Zero VFX
, we believe that world-class visual effects are born from the perfect intersection of raw artistic passion, technical precision, and an unyielding respect for the human element of production. Our studio has built its reputation on delivering stunning, hyper-realistic imagery for some of the most compelling stories in modern feature films and episodic television. We do not just build pixels; we craft cinematic experiences that resonate with audiences globally.

We purposefully reject the industry trend toward the automation of human creativity. Our team thrives on collaborative problem-solving, open artistic dialogue, and a supportive, inclusive studio culture.

When you join Zero VFX, you are not merely a resource on a production tracker—you are an essential creative partner whose unique voice, technical expertise, and artistic perspective directly shape the final image on screen.

Detailed Position Overview & Objective

Zero VFX is expanding its core character and creature development department. We are seeking an exceptionally talented, highly autonomous, and technically adept CFX Artist to join our Montreal 3D team on a fixed-term contract basis.

This is a premium, performance-driven role designed for a seasoned technical artist who possesses a deep, intuitive understanding of physical mechanics, biological systems, and cinematic storytelling. In this position, you will step beyond the boundaries of standard rigging and simulation.

You will be responsible for bringing the complex layer of secondary anatomy to life, crafting the dynamic hair, fur, muscle, skin, and clothing elements that ground digital characters flawlessly into live-action plates.

Working in close alignment with our CG Supervisors, VFX Supervisors, and internal production leads, you will serve as a crucial bridge between raw character animation and realistic environmental interaction.

This role demands an artist who is equally comfortable executing subtle,…

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