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Freelance Player Researchers

Job in Montreal, Montréal, Province de Québec, Canada
Listing for: Player Research Ltd
Part Time, Seasonal/Temporary, Contract position
Listed on 2025-12-02
Job specializations:
  • Entertainment & Gaming
    Game Development / Testing, Video Game, Online Gaming / Sports Betting
Salary/Wage Range or Industry Benchmark: 300 - 500 CAD Daily CAD 300.00 500.00 DAY
Job Description & How to Apply Below
Position: Freelance Player Researchers / Fixed Term Contract (Various Locations)
Location: Montreal

Freelance Player Researchers / Fixed Term Contract (Various Locations)

  • Salary:
    Day rate or fixed-fee for fixed-length projects
  • Format:
    Freelance / Fixed-term contract
  • Reports to:

    Head of Research Craft & People Manager
  • Applications close:
    Ongoing, until further notice
We’re seeking player researchers to work on a project-by-project basis.

We are looking for experienced Games User Researchers available for freelance work to contribute to our research projects. You’ll support us executing in-person research in the UK, Canada, United States, or Japan, or provide research execution support remotely.

Player Research delivers research projects with our small, agile teams. You’ll partner with our highly experienced, world-class team, to confidently contribute to the entire process of running successful playtests and expert-led research. Under the Player Research banner you will be delivering an exceptional client experience, and top-quality insight: helping developers understand their player audience and improve game design

About Us

At Player Research we want the world to experience brilliant games; ones full of adventure, surprise and intrigue – the ones you can’t put down, and those you talk about for days.

Across the world we partner with game development teams to realise their creative visions by providing meaningful insight into how real players experience play.

We are the world’s premier partner for games user research. From our hub studios we design and conduct award-winning user experience studies for video games globally: usability testing, expert reviews, engagement diaries, full playthroughs, training courses, accessibility testing… and so much more.

We uncover insights that drive game development forward.

As an independent research studio we collaborate far and wide: game developers, publishers, platform owners, incubators, indies, investors and beyond. Around a third of our projects are commissioned by games user research teams inside studios and publishers to extend their reach and capabilities.

Hundreds of gamedev teams rely on our insights into usability, UX, appeal, & play.

Our projects come in all shapes and sizes, from testing user interfaces to interviewing super-fans; game console UI improvement, to toys-to-life; AAA full-playthroughs, discovery research, difficulty balancing, narrative comprehension, and so much more. Our consultant Researchers are brought into the heart of design decision-making in projects of all types. Some spanning years of development, some as one-off studies. We are exceptionally proud of our decade-long reputation for authenticity, transparency and rigour.

Do

you fit the brief?
  • You are an experienced Games User Researcher with a minimum of 4 years commercial user research experience, either in a games or mainstream technology setting
  • You bring a passion for game design, player psychology, and applied research practice
  • Experience executing varied user research methodologies, including writing questionnaires, running user research studies, and conducting competitor and/or expert analysis
  • A rich understanding of the game development process, and the role (and limitations of) user research at each development stage
  • You have a leadership mindset, with strong intuition for what a great research outcome looks like, ability to anticipate obstacles and solutions to tackle them
  • An expert communicator, bringing stakeholders of all types together around workable goals, effective methods, and insightful findings
  • Must be comfortable within virtual reality (VR). Experience working with wearable technology, AR/MR, or other cutting-edge game technologies, is a bonus
  • Multilingual candidates able to interview play testers and interact with our international stakeholders (particularly in French and Japanese), is a bonus
  • You’ll be provided an overview of the study on a project-by-project basis, with clear milestones. Most projects require 10 to 15 working days of paid engagement
  • Executing a variety of methods including large lab playtests, concept tests, usability playtests, writing competitor and expert analyses, remote research studies, desk and secondary research, in partnership with our team
  • Anal…
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