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Senior Gameplay Animator; First-Person – Far Cry

Job in Montreal, Montréal, Province de Québec, Canada
Listing for: Ubisoft
Full Time position
Listed on 2026-06-23
Job specializations:
  • Entertainment & Gaming
    Video Game, Music / Audio Production
  • Creative Arts/Media
    Video Game, Music / Audio Production
Job Description & How to Apply Below
Position: Senior Gameplay Animator (First-Person) – [Far Cry]
Location: Montreal

Job Description

As a Senior Gameplay Animator (First-Person) at Ubisoft Montreal, you will be responsible for creating animations and animation systems for the main character in First Person view.

What you'll do

  • Create first-person animations that follow the visual language defined by the Animation Director and respect game design constraints
    .
  • Produce high-quality animations using keyframe animation
    . Most main character animations are fully keyframed based on multiple video references
    .
  • Process and enhance motion capture data
    , which is used as a foundation for selected animation systems.
  • Fine-tune animation data with a high level of precision
    , as required by the game engine
    , with strong attention to detail.
  • Export and integrate animations according to technical guidelines
    , in collaboration with the Technical Director or Technical Animator
    , as well as designers and programmers.
  • Test, review, and iterate on animation systems directly in-game
    .
  • Work closely with fellow animators
    , the Animation Director
    , programmers, and designers to deliver features on time and at the expected quality level
    .
  • Take ownership of the final in-game feel of your work, which is the primary measure of animation quality.
  • Qualifications

  • Strong experience creating gameplay animations for video games.
  • Proven experience in 3C animation and first-person animation systems (FPS).
  • Strong expertise in motion capture data processing
    .
  • A sharp eye for visual quality and detail
    .
  • An open and collaborative mindset
    , with the ability to find compromises when solving complex problems.
  • Motivation and pride in delivering high-quality work
    .
  • Flexibility and resilience when adapting to production changes
    .
  • A passion for teamwork and sharing ideas in a creative environment.
  • Solid understanding of technical constraints related to game engine integration.
  • Ability to work effectively in a multidisciplinary team while aligning with artistic and technical visions.
  • Familiarity with Motion Builder is a plus.
  • Experience working on a shipped AAA title is an asset.
  • What to send our way

  • A portfolio showcasing your best animation work, including first-person examples when possible.
  • Your CV highlighting your experience and skills.
  • Position Requirements
    10+ Years work experience
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