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Lead Technical Animator Gaming Innovation
Job Description & How to Apply Below
Location: Montreal
Become a Lead Technical Animator at Behaviour Interactive in Montreal, pioneering animation systems for top-tier games.
Your role involves rigging, optimization, and mentoring a dynamic team.
In this leadership position, you will create and optimize character rigs while driving technical excellence in animation systems. Collaborate with animation teams and contribute to innovative projects including the iconic Dead by Daylight. Employ your extensive experience in game development to nurture a creative atmosphere rich in diversity and talent.
Key Responsibilities:
• Develop and optimize rigging structures for characters
• Design and maintain animation systems within game engines
• Accelerate production with custom animation tools
• Support and mentor team members in advanced techniques
• Optimize content and offer technical support across platforms
Requirements:
• 5-9 years of experience in technical animation
• Strong skills with Unreal Engine, Maya, and Blender
• Proficiency in Python and C++ for tool development
• Experience with rigging systems and animation graphs
• Understanding of realistic animation principles and biomechanics
Utilize your technical skills and expertise to make a significant impact in the gaming industry at Behaviour Interactive.
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