More jobs:
Senior Character Rigger
Job Description & How to Apply Below
Location: Montreal
Launch your rigging career at Ubisoft Montreal as a Senior Character Rigger. Create sophisticated rigs in 3DS Max, enhancing character animation for AAA games.
You will play a vital role in developing character rigging systems tailored for engaging gameplay. Your strong expertise in skinning, deformation, and control systems will directly influence the animation pipeline. Collaboration with animation, technical art, and programming teams ensures efficient workflow and high-quality outputs.
Key Responsibilities:
• Create user-friendly character rigs in 3DS Max
• Develop skinning and control systems for characters
• Support animation pipelines and optimize workflows
• Address rigging and engine integration challenges
• Collaborate on pipeline tools and techniques
Requirements:
• Background as a Character Rigger in game development
• Proficiency in 3DS Max and rigging pipelines
• Experience with Python scripting for rigging tasks
• Knowledge of AAA production requirements
• Strong problem-resolution skills in rigging
Join Ubisoft to contribute your skills and creativity to leading and innovative gaming projects.
Position Requirements
10+ Years
work experience
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
Search for further Jobs Here:
×