Level Designer: Immersive Puzzles & Worlds; Hybrid
Location: Montreal
Eidos in Montreal is seeking a Level Designer to craft state-of-the-art levels with a focus on innovative gameplay, accessibility, pacing and atmosphere. You will work with the Level Design team and Level Artists to design layouts, balance gameplay, and script events, while developing 3D playgrounds and ensuring alignment with design guidelines.
The role requires a diploma in Game Design, 3+ years in the industry, and at least one published title; strong communication and open world/puzzle
The Level Designer:
Immersive Puzzles & Open Worlds (Hybrid) role at Eidos is now open for applications in Montreal, Montreal (administrative region), Canada.
Take a moment to read everything above and see whether this role is right for you.
This posting is for the Level Designer:
Immersive Puzzles & Open Worlds (Hybrid) role at Eidos, based in Montreal, Montreal (administrative region), Canada.
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