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Lead Combat Designer Cooperative Action Game
Job Description & How to Apply Below
Location: Montreal
Contribute to the thrilling world of Blight:
Survival as a Senior Combat Designer. Focus on delivering intense combat experiences that enhance player engagement in a cooperative environment.
In this influential role, your 9+ years of experience will be crucial in designing engaging combat systems, both melee and ranged. Working alongside the Senior Design Director, you will iterate on gameplay features and improve combat feel and responsiveness. Your focus on balancing and feedback will be essential for elevating the game’s core pillars.
Key Responsibilities:
• Create compelling melee and ranged combat systems
• Design unique weapon movesets and features
• Balance core mechanics related to combat dynamics
• Collaborate with animation, VFX, and UX teams
• Prototype and document combat systems throughout development
Requirements:
• 9+ years in game design with combat systems
• Deep understanding of mechanic balancing
• Experience with third-person action titles
• Proficient in Unreal Engine and Blueprint scripting
• Strong communication and collaboration skills
Transform combat systems and player experiences as part of Blight:
Survival's innovative design team.
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