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Associate Art Director; Characters, Concepts, Lighting & VFX​/Directeur·rice Artistique

Job in Montreal, Montréal, Province de Québec, Canada
Listing for: NBCUniversal
Full Time position
Listed on 2026-09-24
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 41000 - 76000 CAD Yearly CAD 41000.00 76000.00 YEAR
Job Description & How to Apply Below
Position: Associate Art Director (Characters, Concepts, Lighting & VFX, World) / Directeur·rice Artistique
Location: Montreal

Role:
Concept Artist – Characters (Stylized) Work Arrangement:
Remote

Contract:

3+ months

At Side
, we work alongside some of the world’s leading game developers to solve complex technical challenges and bring exceptional gaming experiences to life.

We are looking for a Concept Artist to join our team and help one of our partners shape a universe rich in memorable characters, creatures, costumes, weapons, and gear. If you are an artist passionate about bold shapes, striking silhouettes, creating original costumes, and exploring a stylized fantasy aesthetic, we would love to see your work.

Requirements What we are looking for:
  • Desired art style:
    Stylized fantasy. Mastery of stylized shapes, color theory, and silhouette readability.
Key responsibilities:
  • Create stylized concepts for characters, creatures/bosses, costumes, weapons, and gear, in alignment with the client's art direction.
  • Produce clear, actionable turnarounds, callout sheets, and model packs for 3D artists to use during modeling.
  • Collaborate closely with the 3D team and art direction to ensure technical feasibility, clear visual hierarchy, and stylistic consistency.
Required skills and experience:
  • Concept art experience in the video game industry.
  • Strong foundations in character design, anatomy, proportions, costume/armor layering, and color theory.
  • Ability to iterate quickly based on feedback from the client and the Art Lead.
  • Experience producing production-ready callout sheets (materials, patterns, breakdown of dynamic elements).
Preferred software and tools:
  • Bonus/Plus:
    Blender.
Experience and game genres:
  • Strong affinity for stylized fantasy, Action-RPGs, top-down games, and adventure games.
  • Solid understanding of pipeline constraints for creating real-time, stylized 3D character assets.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.
About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit (Use the "Apply for this Job" box below)..inc

Position Requirements
10+ Years work experience
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