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Game Economy Designer
Job Description & How to Apply Below
Location: Montreal
Shape the future of Rainbow Six Siege as a Game Economy Designer us on optimizing progression and player rewards within a creative and collaborative environment.
This position calls for a passionate game designer to manage and innovate core economic systems aligned with the Monetization team’s content roadmap. By tuning engagement strategies and collaborating with various design teams, you will ensure a cohesive and compelling player experience. Your analytical skills will drive continual improvement by evaluating design impacts and sharing insights based on competitive benchmarks.
Key Responsibilities:
• Tune and maintain the Battle Pass structure
• Collaborate for onboarding and seasonal engagement improvements
• Conduct competitive benchmarks on live-service progression systems
• Monitor game economy performance with analytic tools
• Maintain documentation of designs and balancing decisions
Requirements:
• 2-5 years of relevant game design experience
• Solid understanding of player progression and economics
• Strong analytical capabilities and data skills
• Genuine enthusiasm for competitive gaming environments
• French fluency for team collaboration
Enhance the player journey in live gaming through effective design at Ubisoft.
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