Senior Character Rigger: AAA Pipeline; Hybrid
Location: Montreal
Ubisoft Montreal is seeking a Senior Character Rigger to create high-quality rigs in 3DS Max and integrate them into our game engine. You will support the AAA animation pipeline and help build character rigging systems for a character-driven game.
The role involves building rigs, optimizing for real-time performance, and collaborating with animation, technical art, and programming teams to deliver cutting-edge characters for our projects.
Step into the Senior Character Rigger: AAA Real-Time Pipeline (Hybrid) role at Ubisoft in Montreal (administrative region), QC, Canada and grow with us.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Senior Character Rigger: AAA Real-Time Pipeline (Hybrid) role in the description above.
We appreciate your interest in this position.
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