Technical Art Director; Unreal
Job in
Montreal, Montréal, Province de Québec, Canada
Listing for:
Ubisoft
Full Time
position
Listed on 2026-07-21
Job specializations:
-
Software Development
Game & 3D/XR Development, Software Architect, Software Engineer
Job Description & How to Apply Below
Position: Technical Art Director (Unreal)
Location: MontrealJob Description
As a Technical Art Director at Ubisoft Montreal, you will bring advanced expertise in rendering and graphics systems to support the project vision and production quality. You will work closely with leadership, programming, and creative teams to ensure the technical feasibility of visual features within the engine used by the project, Unreal.
You will help define the project’s technical direction while balancing performance, visual quality, stability, and production efficiency. You will also support a team of Technical Artists by fostering collaboration, skill development, and alignment across practices.
What you’ll do
Collaborate with leadership teams to define the technical vision and evaluate the feasibility of graphical featuresSupervise and support a team of three Technical Artists and one Principal Technical ArtistDevelop and maintain technical solutions in Unreal to support visual goals and production needsEvaluate constraints related to rendering
, memory, performance, and graphics systems in order to recommend appropriate solutionsDesign, improve, or integrate tools and workflows to support artistic and technical production pipelinesSupport creative and programming teams in solving complex technical challengesDefine and maintain technical standards
, best practices, and reference documentationPrepare technical reviews and recommend improvements to graphics production processesMonitor relevant technological advancements and share learnings with teamsContribute to recruiting,
mentoring
, and developing technical art talentQualifications
What you bring to the team
Experience in technical direction within technical art or graphics programming in the video game industryExperience managing, mentoring, or coordinating technical teamsAdvanced knowledge of Unreal and deep understanding of rendering systems and graphics architectureKnowledge of constraints related to performance, memory, rendering pipelines, and graphics optimizationExperience with digital art tools and 3D software such as Maya
, 3ds Max
, and Substance Painter or similar toolsUnderstanding of programming or scripting languages such as C++,
Python
, or C#Ability to clearly communicate technical concepts to a variety of partnersCollaborative, structured, and solution-oriented approachWhat to send our way
Your CV highlighting your relevant skills and accomplishmentsExamples of projects, technical documentation, or other work relevant to the role
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