Engine Programmer at Ubisoft
Job in
Montréal, Province de Québec, Canada
Listed on 2026-07-30
Listing for:
PVH (Tommy Hilfiger/Calvin Klein)
Full Time
position Listed on 2026-07-30
Job specializations:
-
Software Development
Game & 3D/XR Development, Software Engineer, Software Architect, C++ Developer
Job Description & How to Apply Below
In this permanent, office-based role, you'll contribute to developing core engine systems essential for exciting projects eraging over 5 years of programming experience, you will ensure performance, compatibility, and modularity in systems while analyzing project needs. Your expertise in game engine architecture and strong programming skills will play a crucial role in meeting long-term technical goals.
Key Responsibilities:
• Program structured, scalable, and maintainable engine systems
• Refactor and optimize engine systems for long-term vision
• Analyze development needs and assess proposed solutions
• Review engine functionalities for project alignment
• Build and improve modules to enhance scalability
Requirements:
• Degree in Computer Science or Software Engineering
• 5+ years of professional programming experience
• Strong knowledge of software programming and game engines
• Ability to solve complex technical problems
• Rigorous approach to writing high-quality code
Contribute your programming skills and technical insight to enhance Ubisoft's gaming experiences!
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